Coca-Cola Kid (video game) explained

Coca-Cola Kid
Developer:Aspect Co.
Publisher:Sega
Director:Katsuhiro Hasegawa
Producer:Motoshige Hokoyama
Designer:Sharusharu
M. Shimamura
Ray
Programmer:Kazuyuki Oikawa
Artist:Hisato Fukumoto
Gen Adachi
Composer:Kojiro Mikusa
Genre:Platform
Modes:Single-player
Platforms:Game Gear

is a Japan-exclusive platform game released in 1994 for the Game Gear. The game stars, a mascot character who appeared in Coca-Cola's Japanese commercials of the 1990s.[1] It was also included with a special red Game Gear bundle.[2]

Gameplay

The game uses timed platform game sequences. Power-ups include the famous Coca-Cola soft drink that helps restore health and the coins that helps the player buy items between stages.[3]

Each stage has a 9:59 time limit. Attacks in the games include kicks and flying kicks.[4] Obstacles, like the telephone booths in the downtown level, can also be torn down.[4]

Notes and References

  1. Web site: Sassou Shounen Eiyuuden Coca-Cola Kid/Magazine articles . Sega Retro. 2023-08-02.
  2. Web site: Red Coca-Cola Game Gear. https://web.archive.org/web/20120617162226/http://superpowerbros.com/games/red-coca-cola-game-gear-system-a-real-thing/. dead. 2012-06-17. Super Power Bros.(Internet Archive). 2017-08-15.
  3. Web site: Advanced game information . https://web.archive.org/web/20071120042648/http://retro.portablereview.com/review696.html. dead. 2007-11-20. Portable Review (Internet Archive). 2017-08-15.
  4. Web site: Basic game information . Defunct Games. 2009-03-26.