Cobalt (video game) explained

Cobalt
Developer:Oxeye Game Studio
Publisher:Mojang Studios
Microsoft Studios
Composer:Mattias Häggström Gerdt
Platforms:Microsoft Windows
Xbox 360[1]
Xbox One
Released:2 February 2016[2]
Genre:Action
Modes:Single-player, multiplayer

Cobalt is an action side-scrolling video game developed by Oxeye Game Studio and published by Mojang Studios. It was released on 2 February 2016 for Microsoft Windows, Xbox 360 and the Xbox One consoles.

Gameplay

Game modes

Cobalt has a story mode and 5 other multiplayer modes:

Players play as the main character, known as Cobalt. Some key mechanics of the game include bullet time, rolling (to deflect bullets and/or increase speed), attacks, both ranged and melee, using various weapons of both kinds, which can deal damage and knock back throwables, all of which a player can combo together to produce an advanced level of play.

Development

Alpha

Cobalt was released in its alpha stage of development. Updates to subsequent versions of the game are free. The alpha version was initially only available for the Windows operating system. A macOS version was released on 27 June 2013,[3] but the game was later developed as Xbox 360, Xbox One and Microsoft Windows exclusive.[4]

The alpha version's main goals were:

Beta

Additional features were planned for the beta stage including a fully working level editor (and multiple editors), in-game level sharing between players, as well as the macOS and Linux ports of the game. Of these, the editors and the macOS port were released during the Alpha stage.

The Beta was never officially released as the game left Alpha, and the game was instead launched directly into its Gold version.

Gold

The final version of the game includes tools for sharing user-generated content (on Steam), a complete story mode, and same computer co-op multiplayer. Unlike the alpha, the main game's engine is powered by Autodesk Stingray[5] (as opposed to the in-house engine DaisyMoon). The macOS and Linux ports were ultimately scrapped[6] in favor of prioritizing networked play.[7]

Xbox port

The game was ported to the Xbox 360 and Xbox One by Fatshark. This version of the game has not been updated since release.

Reception

Cobalt received "mixed or average" reviews, according to video game review aggregator Metacritic.

See also

Notes and References

  1. Web site: Makuch . Eddie . 20 August 2013 . Mojang's Cobalt coming to Xbox 360, Xbox One . . CBS Interactive. 20 August 2013.
  2. Web site: Makuch . Eddie . 4 January 2016 . See Microsoft's 2016 Xbox One and PC Exclusive Games Lineup Here . . . 4 January 2016 . live . https://web.archive.org/web/20160106134633/http://www.gamespot.com/articles/see-microsofts-2016-xbox-one-and-pc-exclusive-game/1100-6433483/ . 6 January 2016.
  3. Web site: Kaplan . Daniel . 27 June 2013 . Cobalt now got Mac support in v121! . . https://web.archive.org/web/20140520220708/https://www.mojang.com/2013/06/cobalt-now-got-mac-support-in-v121/ . 27 June 2013. 20 May 2014.
  4. Web site: Yin-Poole . Wesley . 4 January 2016 . The Xbox One and Windows 10 exclusives due out in 2016 . . 4 January 2016.
  5. Web site: Oxeye Game Studio. 12 December 2021. cobaltwasd.com.
  6. https://steamcommunity.com/app/357340/discussions/0/405691147597212152/
  7. http://www.oxeyegames.com/cobalt-launches-february-2/