Closure (video game) explained

Closure
Programmer:Tyler Glaiel
Artist:Jon Schubbe
Released:PlayStation 3
Windows & Mac
September 7, 2012[1]
Linux
December 19, 2012[2]
Genre:Puzzle-platform
Modes:Single-player
Platforms:Macintosh, Windows, PlayStation Network, Linux

Closure is a puzzle-platform game developed by American programmer Tyler Glaiel and artist Jon Schubbe with music and sound by Chris Rhyne. Originally available as a Flash game on the website Newgrounds, a full version of the game was later released for Microsoft Windows, Macintosh,[1] and PlayStation Network in Spring 2012.[3] A Linux port was included in the Humble Indie Bundle 7 in 2012.[2]

Gameplay

Closure is a puzzle-platform game that centers on the concept of light. Through each of the many levels, the goal is to reach the door at the end. Lighting is a key gameplay mechanic, as only platforms and walls illuminated by lightbulbs, or orbs of light the player can carry can actually be touched by the player. The player can therefore walk through walls or fall through the floor based on where the light is. However, this also means the player can fall to their death accidentally by neglecting to stay inside of lit areas. There are also other objects which the player can interact with, such as hinged spotlights, keys, orb pedestals with various purposes and vines tied to orbs of light. The player has to make use of the light source and light orbs in order to get through the area without falling off the bottom.

Reception

Closure received scores of 78/100 for the Windows version (based on 8 reviews) and 81/100 for the PlayStation 3 version (based on 11 reviews) on Metacritic, both indicating "generally favorable" reviews.

The game won the Innovation Award at Indiecade, the award for Excellence in Audio at the 2010 Independent Games Festival[4] and was the Grand Prize Winner at the 2012 Indie Game Challenge.[5]

External links

Notes and References

  1. Web site: Spooky PSN puzzler Closure is coming to Steam in September . Eurogamer . August 23, 2012 . August 23, 2012 . Jeffrey . Matulef.
  2. Web site: Introducing Humble Indie Bundle 7! . December 19, 2012 . December 22, 2012 . https://web.archive.org/web/20151009072945/http://blog.humblebundle.com/post/38317896570/introducing-humble-indie-bundle-7 . October 9, 2015 . dead .
  3. Web site: Closure Hits PSN Next Spring, Play It At PAX . Tyler . Glaiel . August 25, 2011 . . October 26, 2012.
  4. Web site: IGF Award Winners . Derek . Yu . March 12, 2010 . TIGSource . October 26, 2012.
  5. Web site: Indie Game Challenge - Closure . October 26, 2012.