Close Combat: Invasion: Normandy Explained

Close Combat: Invasion: Normandy
Developer:Atomic Games
Publisher:Mattel Interactive
Series:Close Combat
Platforms:Windows
Released:October 2000
Genre:Computer wargame

Close Combat: Invasion: Normandy is a 2000 computer wargame developed by Atomic Games and published by Mattel Interactive for Windows. It is the fifth game in the Close Combat series. A remake, Close Combat: The Longest Day was released in 2009.[1]

Gameplay

Close Combat: Invasion: Normandy is a computer wargame with real-time gameplay, which focuses on military conflict in World War II.

Development

Atomic Games began working on Close Combat: Invasion: Normandy in early 2000, following the release of the fourth Close Combat title, . The previous game had been made for Mindscape's Strategic Simulations Inc. (SSI) label, and Invasion: Normandy began under that publisher.[2] However, Mindscape had since been sold to Mattel when that company bought The Learning Company, Mindscape's parent, for $3.5 billion in 1999.[3] [4] [5] As a result, Close Combat V was published by Mattel Interactive,[6] a financially unstable company. Computer Games Magazines Robert Mayer noted in September 2000 that "the future of [''Close Combat''] is up in the air—Mattel Interactive is perennially on the trading block, and Atomic ... has lost some key staff members in recent months".

Late in September, Mattel sold The Learning Company at a bargain price to The Gores Group. A spokesman for the new managers announced that they expected to make it "profitable within six months." Invasion: Normandy was released in October 2000.[7]

Reception

According to Metacritic, Close Combat: Invasion: Normandy received "generally favorable reviews" from critics.[8]

References

  1. Web site: Close Combat: The Longest Day Now Available . . . 5 March 2023 . 30 April 2009.
  2. Web site: https://web.archive.org/web/20050406160820/http://www.cdmag.com/articles/026/082/cc5.html . Close Combat V in the works . Udell, Scott . February 21, 2000 . April 6, 2005 . . dead .
  3. Asher, Mark . News & Notes; Mattel Dumps Games Division . January 2001 . . 198 . 44 .
  4. News: https://web.archive.org/web/20050216013850/https://money.cnn.com/1998/03/06/deals/mindscape/ . Pearson loses Mindscape . March 6, 1998 . February 16, 2005 . . Staff . live .
  5. Web site: https://web.archive.org/web/20000611040019/http://atomic.com/new/page/note2.htm . A Note From the President; Computer Games for the New Millennia! . Zabalaoui, Keith . . September 1999 . June 11, 2000 . dead .
  6. Web site: https://web.archive.org/web/20050406165531/http://www.cdmag.com/articles/029/149/close_combat_5_preview.html . Close Combat Invasion: Normandy . Mayer, Robert . September 18, 2000 . . April 6, 2005 . dead .
  7. Web site: https://web.archive.org/web/20010410012145/http://www.zdnet.com/gamespot/filters/products/0,11114,375013,00.html . GameSpace; Close Combat: Invasion Normandy . . April 10, 2001 . dead .
  8. Web site: https://web.archive.org/web/20070726023444/http://www.metacritic.com/games/platforms/pc/closecombatinvasionnormandy . Close Combat: Invasion Normandy (pc: 2000): Reviews . . July 26, 2007 . dead .