Clark Aldrich Explained

Clark Aldrich is an American author and practitioner in the field of educational simulations and serious games for education and professional skills.

In 1999, Clark Aldrich began publishing research that criticized traditional education methods for failing to teach leadership, innovation, and strategic skills effectively. He advocated for interactive learning experiences inspired by computer games genres, arguing that they offer innovative models for content presentation. He believed that new genres of computer games would need to be developed for educational and entertainment purposes. His independent research and simulation designs resulted in numerous articles, speeches, and five books five books.[1]

Background

Childhood and education

Aldrich grew up in Concord, Massachusetts, and graduated from Fenn School and Lawrence Academy. He spent eight summers at the Chewonki Foundation, including four as a counselor under the mentorship of Director Tim Ellis. He received his Bachelor's degree in Cognitive Science from Brown University in 1989.[2] [3] [4] [5]

Career

Aldrich first worked at Xerox as the speechwriter for Executive Vice President Wayland Hicks. Aldrich became the Governor’s appointee to the Joint Committee on Educational Technology and served in this role from 1996 to 2000 while at Xerox. He then moved to Gartner, where he launched their e-learning coverage and began his formal writing and analysis of education. Later, he left Gartner to begin hands-on work in designing and building simulations himself, where he also increased his external writing about the industry through books, columns, and articles.[6]

Aldrich went on to found the company SimuLearn, which produces training simulations that help corporations teach leadership, responsibility, and other skills within a corporate setting. The first product that was released by the company was titled Virtual Leader, and it required the user to conduct a series of business meetings while still juggling the interpersonal relationships of the employees and customers during business hours.[7] His simulations have earned numerous industry awards, including "Best Product of the Year" in 2004 by the American Society of Training And Development/Training Media Review.[8] He is also the lead designer for several educational simulations.

Aldrich's work is part of the conversation about the impact of simulations and serious games on the direction of 21st-century learning.[9] [10] [11]

Books

Further reading

External links

Notes and References

  1. News: . Serious Play Conference Aims Program at Corporate, Military, Education, Healthcare Decision-Makers, Developers for Serious Games; DigiPen to Host . https://web.archive.org/web/20140611100425/http://www.highbeam.com/doc/1G1-254868803.html . dead . June 11, 2014 . . . . April 14, 2011 . March 23, 2014.
  2. Web site: Meet My Teachers: Mom And Dad . Michelle . Conlin . . 2006-02-19 . 2014-09-16 . https://web.archive.org/web/20120809073002/http://www.businessweek.com/stories/2006-02-19/meet-my-teachers-mom-and-dad. dead. August 9, 2012.
  3. Web site: Excelsior College to Host "Games and the Curriculum: Towards a New Educational Model" Gaming Symposium on May 17 . Mike . Lesczinski . . 2013-04-13 . 2014-09-16 . https://web.archive.org/web/20140930185637/http://news.wp.excelsior.edu/excelsior-college-to-host-games-and-the-curriculum-towards-a-new-educational-model-gaming-symposium-on-may-17/ . 2014-09-30 . dead .
  4. Web site: Training's New Guard 2001: Clark Aldrich . Pam . Leigh . . . 2001-05-01 . 2014-09-16 . https://web.archive.org/web/20140611094858/http://www.highbeam.com/doc/1P3-72657062.html. dead. 2014-06-11.
  5. Computer Games and Formal Learning Programs. Conduit . . 6 . 15 .
  6. News: Galagan . Patricia A. . September 1, 2001 . Swimming with the big fish . https://web.archive.org/web/20140611094900/http://www.highbeam.com/doc/1P3-80611283.html . dead . June 11, 2014 . . March 23, 2014.
  7. News: Becker . David . July 10, 2002 . Think you can run Enron? Play the game . . . . March 23, 2014.
  8. https://web.archive.org/web/20141113022522/http://connection.ebscohost.com/c/articles/12418248/online-best-2-buy EBSCOhost Connection
  9. Fisher . David . 2007 . CMS-based simulations in the writing classroom: Evoking genre through game play . . . 24 . 2 . 179–197 . 10.1016/j.compcom.2006.06.004 .
  10. News: Gathany . Nancy . Stehr-Green . Jeanette . April 4, 2003 . Scenario-Based E-Learning Model: A CDC Case Study . Learning Circuits . . . March 23, 2014 .
  11. García-Pañella . Oscar . de la Hermosa . Emiliano Labrador-Ruiz . Badia-Corrons . Anna . Moreno-Font . Pau . December 2010 . On Creativity in Multimedia: "Serious Games" . . . 11 . 6 . 28–32 . March 23, 2014 . September 23, 2015 . https://web.archive.org/web/20150923201944/http://www.cepis.org/upgrade/media/UPGRADE_6_2010_OscarGarcia1.pdf . dead .
  12. News: Gery . Gloria . September 1, 2003 . Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to E-Learning . https://web.archive.org/web/20140611100420/http://www.highbeam.com/doc/1P3-411228281.html . dead . June 11, 2014 . . March 23, 2014.
  13. News: Fillicaro . Barbara . July 1, 2005 . Not Just for Kids . https://web.archive.org/web/20140611100415/http://www.highbeam.com/doc/1P3-866573141.html . dead . June 11, 2014 . . March 23, 2014.
  14. News: Kapp . Karl . September 2005 . Review of "Learning by Doing: A Comprehensive Guide to Simulations, Computer Games and Pedagogy in E-learning and Other Educational Experiences by Clark Aldrich" . eLearn Magazine . . . March 23, 2014.
  15. News: Bozarth . Jane . Book Review: The Complete Guide to Simulations & Serious Games by Clark Aldrich . Learning Solutions Magazine . The eLearning Guild . March 22, 2014.
  16. News: Aleckson . Jon . January 1, 2009 . The Complete Guide to Simulations & Serious Games . https://web.archive.org/web/20140611094906/http://www.highbeam.com/doc/1G1-220641382.html . dead . June 11, 2014 . Training Media Review . March 23, 2014.
  17. News: Shea . Peter . November 2009 . Review of 'The Complete Guide to Simulations & Serious Games' by Clark Aldrich . eLearn Magazine . . . March 23, 2014.
  18. News: Brandon . Bill . Book Review: Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction by Clark Aldrich . Learning Solutions Magazine . The eLearning Guild . March 22, 2014.
  19. News: Neibert . Jennifer . Book Review: Unschooling Rules, by Clark Aldrich . Learning Solutions Magazine . The eLearning Guild . March 22, 2014.