Chess annotation symbols explained

When annotating chess games, commentators frequently use widely recognized annotation symbols. Question marks and exclamation points that denote a move as bad or good are ubiquitous in chess literature.[1] Some publications intended for an international audience, such as the Chess Informant, have a wide range of additional symbols that transcend language barriers.

The common symbols for evaluating the merits of a move are "??", "?", "?!", "!?", "!", and "!!". The chosen symbol is appended to the text describing the move (e.g. Re7? or Kh1!?); see Algebraic chess notation.

Use of these annotation symbols is subjective, as different annotators use the same symbols differently.

Evaluation symbols

Moves

Move evaluation symbols, by decreasing severity or increasing effectiveness of the move:

?? (Blunder)

See main article: Blunder (chess). The double question mark "??" indicates a blunder, a critically bad mistake.[2] Typical moves that receive double question marks are those that overlook a tactic that wins substantial or overlook a checkmate. A "??"-worthy move may result in an immediately lost position, turn a won position into a draw, lose an important piece or otherwise severely worsen the player's position. Though more common among less experienced players, blunders occur at all levels of play, seen among grandmasters too.

? (Mistake)

?! (Dubious move)

!? (Interesting move)

Similar to "?!" (see above), an exclamation mark followed by a question mark "!?" is one of the most controversial symbols. Different sources have slightly varying definitions, such as "interesting, but perhaps not the best move", "move deserving attention", "speculative move", "enterprising move" or "risky move". Usually it indicates that the move leads to exciting or wild play but that the objective evaluation of the move is unclear. It is also often used when a player sets a cunning trap in a lost position. Typical moves receiving a "!?" are those involving speculative sacrifices or dangerous attacks that might turn out to be unsound.

Andrew Soltis jokingly called "!?" the symbol of the lazy annotator who finds a move interesting but cannot be bothered to work out whether it is good or bad.[3]

! (Good move)

An exclamation point "!" indicates a good move, especially one that is surprising or requires particular skill. The symbol may also be interpreted as "best move". Annotators are usually somewhat conservative with the use of this symbol.

Reasons for awarding the symbol vary greatly between annotators; among them are strong, good psychological opening choices, well-timed breakthroughs, sound sacrifices, moves that set traps in lost positions, moves that avoid such traps, moves that punish mistakes well, sequential moves during brilliancies, and being the only good move that maintains the player's position.

!! (Brilliant move)

The double exclamation point "!!" is used for particularly strong moves, usually difficult-to-find moves which require a high level of skill and calculation. Annotators are generally more conservative and withhold this rating more than they do the "!". Typical moves that receive a double exclamation mark include sound sacrifices of large amounts of material and counter-intuitive moves that prove very powerful. Endgame swindles sometimes receive the "!!" mark too.

For example, in what is known as the Game of the Century, there are two moves by 13-year-old Bobby Fischer which annotators typically award a double exclamation point - 11...Na4!! and 17...Be6!!, knight and queen sacrifices respectively.

Three or more character combinations

A few writers have used three or more exclamation points ("!!!") for exceptionally brilliant moves. For example, when annotating Rotlewi–Rubinstein 1907,[4] Hans Kmoch awarded Rubinstein's double rook and queen sacrifice, 22...Rxc3!!! three exclamation points. Annotators have also awarded the final move of Levitsky-Marshall 1912 (the "gold-coin game") the "!!!" symbol - 23...Qg3!!!.

Likewise, an exceptionally bad blunder may be awarded three or more question marks ("???"), such as Deep Fritz-Kramnik 2006 with Kramnik playing 34...Qe3???, which resulted in 35. Qh7#. This is often called the "Blunder of the Century". The majority of chess writers and editors consider symbols more than two characters long unnecessary.

A few writers have used unusual combinations of question marks and exclamation points (e.g. "!!?", "?!?", "??!") for particularly unusual, spectacular or controversial moves, but these have no generally accepted meaning and are typically used for humorous or entertainment purposes.

Parentheses

Sometimes annotation symbols are put in parentheses, e.g. "(?)", "(!)". Different writers have used these in different ways; for example, Ludek Pachman used "(?)" to indicate a move that he considered inferior but that he did not wish to comment on further; Simon Webb used it to indicate a move that is objectively sound, but was in his opinion a poor psychological choice; and Robert Hübner (see below) used it to indicate a move that is inaccurate and makes the player's task more difficult.

Alternative uses

Some writers take a less subjective or more formalized approach to these symbols.

Nunn's convention

In his 1992 book Secrets of Rook Endings and other books in the series (Secrets of Minor-Piece Endings and Secrets of Pawnless Endings), John Nunn uses these symbols in a more specific way in the context of endgames where the optimal line of play can be determined with certainty:

SymbolMeaning
The only move that maintains the current evaluation of the position: If the position is theoretically drawn, this is the only move that does not lose; if the position is theoretically won, this is the only move that secures the win. An "!" is used no matter how trivial the move in question; the only exception is if it is the only legal move.
A particularly difficult-to-find "!" move
? A move that negatively affects the evaluation of the position: If the position had been drawn before the move, it is now lost; if won before the move, it is now drawn or lost.
?? An obviously bad "?" move
? A move that makes the opponent's task harder or one's own task easier; for example, in a theoretically lost position, a move that forces the opponent to find several "!" moves in order to win
?A move that makes the opponent's task easier or one's own task harder; for example, in a theoretically won position, a move that requires several subsequent "!" moves in order to win

This convention has been used in some later works, such as Fundamental Chess Endings and Secrets of Pawn Endings by Karsten Müller and Frank Lamprecht, but it can be safely assumed the convention is not being used unless there is a specific note otherwise. The Nunn convention cannot be used to annotate full games because the exact evaluation of a position is generally impractical to compute.

In 1959, Euwe and Hooper made the same use of the question mark, "... a decisive error ...".[5]

Hübner's approach

German grandmaster Robert Hübner prefers an even more specific and restrained use of move evaluation symbols:

SymbolMeaning
? A move that turns a winning position into a drawn position, or a drawn position into a lost position.
?? A move that turns a winning position into a lost position.
(?) An inaccuracy; a move that significantly increases the difficulty of the player's task.
This annotation only serves to indicate the personal excitement of the commentator.

Chess composition

When the solution to a certain chess problem is given, there are also some conventions that have become a common practice:

SymbolMeaning
A move is marked with at least one "!"
? A move
A refutation to a try move
? When is a part of the thematic content of a problem, avoided duals (if listed) are marked with "?"

Positions

These symbols indicate the strategic balance of the game position:

CP437UnicodeIn briefMeaning
=   Equal Even position: White and Black have more or less equal chances.
+/= Slight plus for White Slight advantage: White has slightly better chances.
=/+ Slight plus for Black Slight advantage: Black has slightly better chances.
+/− ± Clear plus for White Clear advantage: White has the upper hand.
−/+ Clear plus for Black Clear advantage: Black has the upper hand.
+ −   Decisive advantage for White White has a advantage.
− +   Decisive advantage for Black Black has a winning advantage.
  Unclear Unclear position: It is unclear who (if anyone) has an advantage.
Often used when a position is highly asymmetrical, e.g. Black has a ruined pawn structure but dangerous active piece-play.
=/ Compensation With compensation: Whoever is down in has compensation for it.
Can also denote a position that is unclear, but appears to the annotator to be approximately equal.

Other symbols

There are other symbols used by various chess engines and publications, such as Chess Informant and Encyclopaedia of Chess Openings, when annotating moves or describing positions.[6] Many of the symbols now have Unicode encodings, but quite a few still require a special chess font with appropriated characters.

Move-related

SymbolIn briefMeaning
Better A better move than the one played
Only The only reasonable move, or the only move available
Δ With the idea... The future plan this move supports
Countering The opponent's plan this move defends against
Novelty A

Positions or conditions

SymbolIn briefMeaning
Initiative An advantage in initiative
Attack With an
Counterplay The player has
or ↑↑ Development A lead in
Space More controlled by one player
Time trouble, AKA German: zeitnot The player is short on time
+
++

See also

References

Bibliography

Notes and References

  1. Web site: Chess Analysis Symbols . C&O Family Chess Center . chesscenter.net . 2014-07-29 . https://web.archive.org/web/20180116135828/http://www.shatranj.us/files/AnalysisSymbols.pdf . 2018-01-16 .
  2. Book: Aleksandar Matanović . Matanović . Aleksander . Šahovski Informator . Chess Informant . 14 . 8–9 . 1973 . Belgrade.
  3. Chess to Enjoy-Eternal Questions, published in Chess Life, March 2000, pp. 12–13.
  4. Web site: Georg Rotlewi vs Akiba Rubinstein (1907) Rubinstein's Immortal . 2022-03-08 . www.chessgames.com.
  5. Euwe & Hooper, p. viii.
  6. Web site: Chess Informant: System of Signs. https://web.archive.org/web/20170101061157/http://www.chessinformant.org/pages.php?pageid=15. 2017-01-01. Uses FigurineCB webfont.