Chasm (video game) explained

State:expanded
Chasm
Developer:Bit Kid, Inc.
Publisher:Bit Kid, Inc.
Genre:Metroidvania
Modes:Single-player
Designer:James Petruzzi
Programmer:Tim Dodd
Composer:James Stevulak

Chasm is a Metroidvania video game developed and published by Bit Kid, Inc. for Microsoft Windows, macOS, Linux, PlayStation 4 and PlayStation Vita in July 2018,[1] the Nintendo Switch in October 2018, and the Xbox One in November 2018.[2] [3] [4]

Gameplay

Inspired by , Chasm tells the story of an aspiring knight eager to prove their worth, on a quest to a mining town whose resources are essential.[5] Although the story is the same for all players, the exact layout of the world map is unique for each adventure,[6] through the game's use of procedural generation combined with handmade room sequences.[7] Combat (also similar to Castlevania) gives the player an option of a melee weapon and a sub-weapon to do most of your damage.[8] As the players venture down into the mine, they can level up, collect new weapons from swords to whips, and use artifacts which make the environment explorable in different ways for new areas. The boss fights in the game rely on memorizing attack patterns.[9] Besides that, there are rooms with moving or disappearing platforms, environmental hazards and traps, making a balance between combat and platforming.[10] On the journey, there are townspeople trapped in cages. Releasing them sends them back up to the town, with a shop or service offered in the process, and unlocks a new sidequest expanding on the service they offer.[11] Each map is segmented into themed sections like catacombs and gardens.[12]

Development

Initial development started in 2012 with a prototype. The main character was only able to fight and jump, and his design barely changed since then. Maryland, USA-based studio Bit Kid, Inc. hoped they could sell the idea of an old-fashioned game to publishers at the Game Developers Conference, but nobody offered to fund the game.[13] The team decided to crowdfund the game instead through Kickstarter in 2013, which was successful.[14]

Reception

Critical reception for the PC version of Chasm was mixed to positive.[15] [16] [17] Jeremy Peeples of Hardcore Gamer called it "one of the finest Metroidvanias ever created."[18] Tom Marks of IGN said "Chasm is a lovely and fun Metroidvania with a lot of cool new ideas, even if its randomized maps are uninteresting."[19] Writing for GameSpot, Tom McShea said "Chasm is a well-crafted adventure" and praised its "superb combat and visual design."[20]

Notes and References

  1. Web site: Indie Metroidvania Chasm, in the works for six years, hits July 31. 9 July 2018. Michael McWhertor. Polygon. 16 September 2018.
  2. Web site: Chasm is coming to Switch, PAX West 2018. 28 August 2018. Bit Kid, Inc.. Kickstarter. 16 September 2018.
  3. Web site: Chasm comes to Nintendo Switch. 29 August 2018. Ed Orr. GameSpace.com. 16 September 2018.
  4. Web site: SwitchArcade Roundup: Will Nintendo Switch Things Up with the Switch?. Phillip Stortzum. TouchArcade. 5 October 2018. 5 October 2018.
  5. Web site: Prairie Nerds: Game Review - Chasm. Chris Moore. Tulsa World. 13 August 2018. 16 March 2019.
  6. Web site: The Randomness of 'Chasm' Makes It Impossible to Know If It's Any Good. Patrick Klepek. Vice Media. 31 July 2018. 16 March 2019.
  7. Web site: CHASM REVIEW. 31 July 2018. Andy Kelly. PC Gamer. 16 September 2018.
  8. Web site: Chasm (Switch) Review. 11 October 2018. Neal Ronaghan. Nintendo World Report. 16 March 2019.
  9. Web site: Chasm: The Kotaku Review . 1 August 2018. Ethan Gach. Kotaku. 16 March 2019.
  10. Web site: Chasm: Symphony of the Mines. 31 July 2018. Mike Williams. USgamer. 16 March 2019. 5 November 2018. https://web.archive.org/web/20181105202622/https://www.usgamer.net/articles/chasm-review. dead.
  11. Web site: Chasm Review (Switch eShop). 11 October 2018. Mitch Vogel. Nintendo Life. 16 March 2019.
  12. Web site: Review: Chasm. 5 August 2018. Chris Carter. Destructoid. 16 March 2019.
  13. Web site: 'Chasm': A story of a game designer's dream, and the sacrifice needed to make it work. https://web.archive.org/web/20180813113335/https://www.capitalgazette.com/lifestyle/ac-cn-game-maker-0811-story.html. dead. 13 August 2018. 12 August 2018. Chase Cook. The Capital. 16 March 2019.
  14. Web site: Chasm by Discord Games LLC. Bit Kid, Inc.. Kickstarter. 11 April 2013. 16 September 2018.
  15. Web site: Chasm for PC Reviews - Metacritic. 30 July 2018. Metacritic. 20 September 2018.
  16. Web site: Chasm for PlayStation 4 Reviews - Metacritic. 30 July 2018. Metacritic. 20 September 2018.
  17. Web site: Chasm for PlayStation Vita Reviews - Metacritic. 30 July 2018. Metacritic. 20 September 2018.
  18. Web site: Review: Chasm. 4 August 2018. Jeremy Peeples. Hardcore Gamer. 20 September 2018.
  19. Web site: Chasm Review. July 31, 2018. Tom Marks. IGN. November 26, 2018.
  20. Web site: Chasm Review: The Battle Below - GameSpot. 31 July 2018. Tom McShea. GameSpot. 20 September 2018.