Capsized (video game) explained

Capsized
Developer:Alientrap
Publisher:Alientrap
indiePub (iOS)
Namco Bandai Games (X360)
Programmer:Lee Vermeulen
Artist:Jesse McGibney
Composer:Solar Fields
Released:Windows
April 29, 2011
iOS
February 13, 2013
Xbox Live Arcade
July 5, 2013
Linux
October 23, 2013
OS X
April 21, 2015
Genre:Platform, run and gun[1]
Modes:Single-player, multiplayer
Platforms:Windows, iOS, Linux, OS X, Xbox 360

Capsized is a science fiction-themed platform game with run and gun mechanics. It was developed by Alientrap. Capsized was released for Microsoft Windows on April 29, 2011 on Steam. The iOS version, called Capsized+, was available February 13, 2013, and published by IndiePub. The soundtrack is provided by Solar Fields; the ambient electronic music is from his 2009 album Movements.[2] The game was also released for Xbox Live Arcade on July 5, 2013, and was supposed to be released at a later time for the PlayStation 3's PlayStation Network, but somehow got canceled.

Reception

The PC version and Capsized+ received "favorable" reviews, while the Xbox 360 version received above-average reviews, according to the review aggregation website Metacritic. Official Xbox Magazine gave the Xbox 360 a mixed review while it was still in development a year-and-a-half before its release date.

Notes and References

  1. Web site: Capsized Landing On XBLA This December. Eric. Caoili. October 5, 2011. IndieGames.com. UBM plc. https://web.archive.org/web/20160921040647/http://indiegames.com/2011/10/capsized_landing_on_xbla_this_.html. September 21, 2016. June 8, 2023. "In case you've forgotten about the Metroidvania-style, Exile-esque exploration game...".
  2. Web site: Test: Capsized (PC). fr. Jean-Marie. Prival. August 9, 2011. Jeuxvideo.com. Webedia. October 31, 2014. October 31, 2014. https://web.archive.org/web/20141031175551/http://www.jeuxvideo.com/articles/0001/00015434-capsized-test.htm. live.