Bureau 13 (video game) explained

Bureau 13
Developer:Take-Two Interactive
Publisher:GameTek
Released:1995
Genre:Graphic adventure
Modes:Single-player

Bureau 13 is a graphic adventure game developed by Take-Two Interactive and published by GameTek for MS-DOS compatible operating systems and Microsoft Windows in 1995. It is based on the role-playing game system Bureau 13 and was created by the authors of .[1] Ports to the Amiga and CD32 were cancelled.[2] [3]

Reception

A reviewer for Next Generation commented that "Although in some ways it's a bit basic compared to its competition, Bureau 13 has enough originality to make it worth a second look." He gave it two out of five stars.[4]

Retrospectively, Richard Cobbett of PC Gamer opined "Bureau 13 is a really dumb game with some clever ideas - one of the kind that doesn't actually work, but really should have," having "the clumsiest interfaces ever inflicted on the world, and one of the dullest worlds."[5]

External links

Notes and References

  1. Web site: QuestBusters: The Adventurer's Journal Issue #116 . 2015-08-12.
  2. Web site: TheOne Magazine Issue 78 . April 1995 . 2015-08-12.
  3. Web site: Amiga Computing Magazine Issue 086 . May 1995 . 2015-08-12.
  4. Bureau 13 . Next Generation. 6. Imagine Media. June 1995. 107.
  5. Web site: Richard Cobbett . Saturday Crapshoot: Bureau 13 . PC Gamer . 2013-04-27 . 2015-08-12.