Bruno Zamborlin Explained

Bruno Zamborlin
Birth Place:Vicenza, Italy
Alma Mater:Goldsmiths, University of London
IRCAM - Centre Pompidou
Occupation:Entrepreneur, artist

Bruno Zamborlin (born 1983 in Vicenza) is an AI researcher, entrepreneur and artist based in London, working in the field of human-computer interaction.[1] [2] [3] His work focuses on converting physical objects into touch-sensitive, interactive surfaces using vibration sensors and artificial intelligence. In 2013 he founded Mogees Limited[4] a start-up to transform everyday objects into musical instruments and games using a vibration sensor and a mobile phone. With HyperSurfaces,[5] he converts physical surfaces of any material, shape and form into data-enabled-interactive surfaces using a vibration sensor and a coin-sized chipset.As an artist, he has created art installations around the world, with his most recent work comprising a unique series of "sound furnitures" that was showcased at the Italian Pavilion of the Venice Biennale 2023.[6] He regularly performed with UK-based electronic music duo Plaid (Warp Records). He is also honorary visiting research fellow at Goldsmiths, University of London.[7]

Early life and education

From 2008-2011, Zamborlin worked at the IRCAM (Institute for Research and Coordination Acoustic Musical) – Centre Pompidou as a member of the Sound Music Movement Interaction team.[8] Under the supervision of Frederic Bevilacqua, he started experimenting with the use of artificial intelligence and human movements,[9] and contributed to the creation of Gesture Follower,[10] [11] a software used to analyse body movements of performers and dancers through motion sensors in order to control sound and visual media in real-time, slowing down or speeding up their reproduction based on the speed the gestures are performed.[12] [13]

He has lived in London since 2011, where he developed a joint PhD between Goldsmiths, University of London and IRCAM - Centre Pompidou/Pierre and Marie Curie University Paris in AI,[14] focussing on the concept of Interactive Machine Learning[15] applied to digital musical instruments and performing arts. [16]

Career

Zamborlin founded Mogees Limited in 2013 in London, with IRCAM being amongst the early partners.[17] Mogees transform physical objects into musical instruments and games using a vibration sensor and a series of apps for smartphones and desktop.[18] [19] [20] [21] [22] [23] After a campaign on Kickstarter in 2014,[24] Mogees was used both by common users[25] and artists such as Rodrigo y Gabriela,[26] Jean-Michel Jarre[27] and Plaid.[28] [29] The algorithms implemented in these apps employ a special version of physical modelling sound synthesis, where the vibration produced by users when interacting with the physical object are used as exciter for a digital resonator which runs in the app. The result is a hybrid, half acoustic and half digital sound which is a function of both software and acoustic properties of the physical object the users decide to play.[30]

In 2017, Zamborlin founded HyperSurfaces together with computational artist Parag K Mital.[31] to merge "the physical and the digital worlds". HyperSurfaces technology converts any surface made of any material, shape and size into data-enabled interactive objects, employing a vibration sensor and proprietary AI algorithms running on a coin-sized chipset.[32] The vibrations generated by people's interactions on the surface are converted into an electric signal by a piezoelectric sensor and analysed in realtime by AI algorithms that run on the chipset. Anytime the AI recognises in the vibration signal one of the events that have been predefined by the user beforehand, a corresponding notification message is generated in realtime and sent to some application.[33] The technology can be applied to anything ranging from button-less human-computer interaction applications for automotive and smart home to the Internet of things.[34] [35] [36] [37] Because the AI algorithms employed by HyperSurfaces run locally on a chipset, without the need to access cloud-based services, they are considered to be part of the field of edge computing. Also, because the AI can be trained beforehand to recognise the events its users are interested in, HyperSurfaces algorithms belong to the field of supervised machine learning.[38] [39]

Selected awards

Patents and academic publications

External links

Notes and References

  1. News: Vdovin. Marsha. 23 June 2014. An Interview with Bruno Zamborlin. Cycling74. San Francisco. 17 January 2019.
  2. News: Tardif. Antoine. 29 December 2020. Bruno Zamborlin, CEO and Chief Scientist at Hypersurfaces – Interview Series. unite.ai. 18 March 2019.
  3. News: . Bruno Zamborlin, PhD Feature. Coruzant Technologies. 1 July 2020. 23 July 2019.
  4. Web site: Home . mogees.co.uk.
  5. Web site: Home . hypersurfaces.com.
  6. Web site: "What we know about the Italian Pavilion at Venice Biennale 2023" . domusweb.
  7. https://www.gold.ac.uk/computing/people/zamborlin-bruno/ Goldsmiths University, Computing department website
  8. https://ismm.ircam.fr/people/ Past and current members of the Sound Music Movement Interaction team at IRCAM
  9. Kimura. Mari. Rasamimanana. Nicolas. Bevilacqua. Frédéric. Zamborlin. Bruno. Schnell. Bruno. Flety. Emmanuel. 2012. Extracting Human Expression For Interactive Composition with the Augmented Violin. International Conference on New Interfaces for Musical Expression (NIME). 17 January 2021.
  10. Book: Bevilacqua. Frédéric. Zamborlin. Bruno. Sypniewski. Anthony. Schnell. Norbert. Guédy. Fabrice. Rasamimanana. Nicolas. Gesture in Embodied Communication and Human-Computer Interaction. Continuous Realtime Gesture Following and Recognition. Lecture Notes in Computer Science. 2010. https://link.springer.com/chapter/10.1007/978-3-642-12553-9_7. 5934. 73–84. 10.1007/978-3-642-12553-9_7. 978-3-642-12552-2. 16251822. 17 January 2021.
  11. Web site: Gesture Follower. March 4, 2014.
  12. Book: Bevilacqua. Frédéric. Schnell. Norbert. Rasamimanana. Nicolas. Zamborlin. Bruno. Guedy. Fabrice. Musical Robots and Interactive Multimodal Systems. Online Gesture Analysis and Control of Audio Processing. Springer Tracts in Advanced Robotics. 2011. https://link.springer.com/chapter/10.1007/978-3-642-22291-7_8. 74. 127–142. 10.1007/978-3-642-22291-7_8. 978-3-642-22290-0. 17 January 2021.
  13. https://www.upf.edu/web/mtg/news/-/asset_publisher/WM181VyAQipW/content/id/8743476/maximized#.YASOX-lKhTY Seminar by Bruno Zamborlin on Gesture interaction
  14. Web site: EDB - Bienvenue . 2021-01-20 . 2021-01-22 . https://web.archive.org/web/20210122180703/https://edb.upmc.fr/projet-recherche-doctoraux/afficher/4184 . dead .
  15. https://link.springer.com/article/10.1007/s10489-018-1361-5 Interactive machine learning: experimental evidence for the human in the algorithmic loop
  16. Zamborlin. Bruno. Bevilacqua. Frédéric. Gillies. Marco. D'Inverno. Mark. 2014-01-15. Fluid gesture interaction design: Applications of continuous recognition for the design of modern gestural interfaces. ACM Transactions on Interactive Intelligent Systems. 3. 4. 22:1–30. 10.1145/2543921. 7887245. 17 January 2021.
  17. Web site: Industrial Applications.
  18. Book: McPherson. Andrew. Morreale. Fabio. Harrison. Jacob. New Directions in Music and Human-Computer Interaction. Musical Instruments for Novices: Comparing NIME, HCI and Crowdfunding Approaches. 7 February 2019. https://qmro.qmul.ac.uk/xmlui/handle/123456789/55134. Springer Series on Cultural Computing. 179–212. 10.1007/978-3-319-92069-6_12. 978-3-319-92068-9. 151068133. 20 May 2021.
  19. News: Nagle. Paul. March 2016. Mogees: Resynthesis App & Sensor For iOS & Mac. Sound on Sound. 2 October 2020.
  20. News: Solon. Olivia. 1 April 2012. Mogees Project Turns Any Surface Into a Gestural Musical Interface. Wired.com. 2 October 2020.
  21. News: O'Hear. Steve. 25 May 2017. Mogees picks up seed funding to put audio-based gesture recognition tech into new devices. TechCrunch. 2 October 2020.
  22. News: Madelaine. Nicolas. 22 August 2016. Mogees, ou la réalité virtuelle sonore pour tous. Les Echos. 2 October 2020.
  23. News: Rociola. Arcangelo. 30 September 2014. Mogees: an Italian's startup that is making the whole world play music (from trees to DJ's. StartupItalia. 10 October 2020.
  24. News: . 5 March 2014. Kickstarter success for gadget that turns everyday objects into instruments. Fact Magazine. 15 October 2020.
  25. News: Michaut. Cécile. 12 June 2014. Les chercheurs de l'Ircam ouvrent les portes de leurs laboratoires. Le Monde. 15 June 2021.
  26. http://www.rodgab.com/rod-gab-mogees/ Rodrigo y Gabriela's website
  27. http://vientdemee.blogspot.com/2014/06/bruno-zamborlin-mogees.html Bruno Zamborlin and Mogees on Jean Michel Jarre website
  28. https://www.youtube.com/watch?v=GPMqAEIBfJM&t=2s&ab_channel=brunozamborlin Plaid and Bruno Zamborlin, ELEX music video
  29. News: Turk. Victoria. 19 February 2014. This Gadget Turns Any Object into Electronic Music. Vice.com. 15 January 2021.
  30. Hattwick. Ian. Beebe. Preston. Hale. Zachary. Marcelo. Wanderley. 2014. Unsounding Objects: Audio Feature Extraction for the Control of Sound Synthesis. Proceedings of the International Conference on New Interfaces for Musical Expression. 597–600. 10.5281/zenodo.1178790. 20 May 2021.
  31. http://pkmital.com/home/ Parag K Mital's website
  32. News: O'Hear. Steve. 20 November 2018. HyperSurfaces turns any surface into a user interface using vibration sensors and AI. Techcrunch. 17 January 2021.
  33. GB. WO/2019/086862. Pending. A user interface for vehicles. 2019-05-09. 2017-10-31. Bruno Zamborlin. Parag Mital. Conor Barry. Alessandro Saccoia. Baptiste Caramiaux. Mogees Limited.
  34. GB. WO/2019/086863. Pending. Trigger for game events. 2019-05-09. 2017-10-31. Bruno Zamborlin. Parag Mital. Conor Barry. Alessandro Saccoia. Baptiste Caramiaux. Mogees Limited.
  35. News: Ridden. Paul. 20 November 2018. HyperSurfaces uses AI to make object interfacing more natural. NewsAtlas. 17 January 2021.
  36. News: . 26 November 2018. HyperSurfaces – Seamlessly Merging The Physical And Data Worlds. TechCompanyNews. 17 January 2021.
  37. News: . 18 October 2018. Video Highlights: Data-enabled Hypersurfaces. Inside bigdata. 22 January 2021.
  38. United States. US10817798B2. pending. Method to recognize a gesture and corresponding device. 2016-04-27. 2016-04-27. Bruno Zamborlin. Baptiste Caramiaux. Carmine Emanuele Cella. Mogees Limited.
  39. Yuanming. Shi. Kai. Yang. Tao. Jiang. Zhang. Jun. Letaief. Khaled B. 2020. Communication-efficient edge AI: Algorithms and systems. IEEE Communications Surveys & Tutorials. 22. 4. 2167–2191. 10.1109/COMST.2020.3007787. 2002.09668. 211258847. 20 May 2021.
  40. Web site: Journée Science et Musique 2012.
  41. Web site: Mogees- NEMODE Dragon's Den 2012 Winner- Where are they now? « www.nemode.ac.uk.