Bruce Baugh Explained
Bruce Baugh |
Occupation: | Game designer |
Bruce Baugh is a game designer who has worked primarily on role-playing games.
Career
Bruce Baugh was one of the many authors that Jose Garcia collected together to help fill out his role-playing game (1994).[1]
Baugh co-wrote the supplements Doomslayers: Into the Labyrinth for and Darkness Revealed 2: Passage Through Shadow for Trinity which were published by White Wolf Publishing in 1998.[2] Baugh wrote the revised version of , published in 2001.[3] White Wolf Games Studio contracted with Baugh in late 2002 to develop a new edition of the Gamma World role-playing game.[4] Baugh has also written novels, including Judgment Day (2004) for .[5]
Baugh contributed settings to the Tri-Stat cyberpunk role-playing game Ex Machina (2004).[1] Baugh has also worked as a freelancer for Ronin Arts.[1]
Works
- Doomslayers: into the Labrynth (1998) for Wraith: the Oblivion with Bruce Baugh and Fred Yelk
- Ends of Empire (1999) for Wraith: the Oblivion with Bruce Baugh, Richard Dansky, and Ed Huang
- Wraith: the Great War (1999) with Bruce Baugh, E. Jonathan Bennet, Mark Cencyzk, and Richard Dansky
- Golden Comeback (2000) for Feng Shui with Greg Stolze, Bruce Baugh, Tim Dedopulos, and Rob Heinsoo
Notes and References
- Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
- July 1998 . White Wolf Games. New for July . . . 23 . 2 #249 . 119 . 2024-03-06 .
- News: Davies . Kevin . Winter 2001 . Future of gaming: Virtual shape of things to come. White Wolf revises Clanbook: Lasombra . Parsec . . 4 . 2 . 58 . 2024-03-06 .
- Baugh . Bruce . May 2004 . Then and Back Again: Updating Visions of the Future . . . 16 . 9 #189 . 20–22 . 2024-03-06 .
- Book: Barron . Neil . Barton . Tom . Burt . Daniel S. . Hudak . Melissa . Meredith . D.R. . Ramsdell . Kristin . Schantz . Tom . Schantz . Enid . 2005 . What Do I Read Next? 2004: A Reader's Guide to Current Genre Fiction . 2 . Detroit . . . 206 . 0-7876-7092-8 . 1052-2212 . 2024-03-06 .