Bristol (card game) explained

Bristol
Subtitle:A Patience game
Image Link:Image:Bristol (solitaire).jpg
Image Caption:Initial layout
Origin:US
Namedvariants:Belvedere
Deck:Single 52-card
Family:Fan
Type:Half-open packer
Playing Time:8 min[1]
Odds:1 in 4

Bristol is a Patience game using a deck of 52 playing cards.[2] It is a fan-type game in the style of La Belle Lucie. It has an unusual feature of building regardless of suit on both the foundations and on the tableau; it is also one of the easiest to win. It was invented by Morehead & Mott-Smith around 1950.[3]

Rules

Eight piles (or fans) of three cards each are dealt onto the tableau. Any king that is not on the bottom of its pile is placed underneath. Then three cards are placed under these piles. These form the bases for the three reserve piles.

Whenever an ace becomes available, it becomes a foundation, on which it can be built up regardless of suit up to a King. The same is done on the three other aces.

The top card of each pile on the tableau and the top card of each reserve pile is available to be built on the foundations and around the tableau. Like the foundations, the piles on the tableau are built down regardless of suit. Only one card can be moved at a time and when a pile becomes empty, it is never filled.

Cards in the stock are dealt onto the reserve three at a time, one for each pile. In effect, gaps on the reserve are filled during the deal; therefore, when a reserve pile becomes empty, it is not filled until the next batch of three cards is dealt.

The game is won when all cards end up in the foundations. Considering that all building is done regardless of suit, the chance of achieving this is very high.

Variations

Belvedere is played exactly the same as Bristol except for one rule: an Ace is separated from the deck at the beginning of the game and immediately set up as a foundation.

See also

Bibliography

Notes and References

  1. Arnold (2011), pp. 19–20.
  2. "Bristol" (p.30) in Little Giant Encyclopedia of Games for One or Two, The Diagram Group, 1998.
  3. Parlett (1979), p. 252.