Brian David-Marshall Explained

Birth Name:Brian Anthony Marshall
Birth Place:Brooklyn, New York, U.S.
Write:y
Edit:y
Publish:y
Notable Works:Eternity Comics
Neutral Ground
InterPop

Brian Anthony David-Marshall, often credited as Brian Marshall[1] (born 1967), is an American comic book and collectible card game industry figure. He has worked in all facets of both industries, from publishing to retail, from writing to editorial. He was a founding partner of Eternity Comics, a comic book publisher active in the late 1980s and early 1990s; and is currently president and publisher of the Web3-based digital entertainment company InterPop.[2]

Career

Marshall got his start in comics publishing in 1985–1986 as an editor with the short-lived company Deluxe Comics/Lodestone Publishing, where he did some writing for the series Codename: Danger and Wally Wood's T.H.U.N.D.E.R. Agents.

In 1986, he and writer-editor David Campiti co-founded the comics packager TriCorp Entertainment. With private financing from comics distributor Scott Mitchell Rosenberg,[3] Marshall and Tony Eng formed Eternity Comics (at that point based in Brooklyn, New York).[4] Campiti packaged material for Eternity Comics to publish.[5] Later in the year, after Marshall and Campiti dissolved their association, Rosenberg created Imperial Comics, installing Marshall as head of the company, while remaining head of Eternity. John Arcudi served as an editor for Imperial Comics.

In the spring of 1987, Rosenberg revealed his involvement with Eternity, Imperial, and three other small comics publishers: Malibu Comics, Amazing, and Wonder Color.[6] The resulting fallout led to the consolidation of the various Rosenberg properties: Imperial was shut down, but Marshall moved to Eternity Comics (at that point a division of Malibu Comics) as Vice President and Publisher.[7] With the move, the Imperial titles Battle to the Death, Nazrat, and Probe all moved over to Eternity Comics.

Marshall's stint at Eternity didn't last long, and by the mid-1990s, he was working as an editor at Billy Tucci's Crusade Comics. It was at this point that he started going by the name "Brian David-Marshall."

Soon after, he became involved in the collectible card game industry. David-Marshall was one of the founders of Gray Matter Conventions, one of the first tournament organizers; and Neutral Ground, formerly the largest gaming location in New York City.[8] [9]

Starting around 2003, David-Marshall became a featured writer for magicthegathering.com, with a weekly column, The Week That Was. He was a commentator on the Pro Tour circuit, and was the historian for Magic: The Gathering. He previously played on the Pro Tour as a member of Team Monkey Dog. In addition, David-Marshall was a tournament organizer for the Upper Deck Entertainment collectible card games Yu-Gi-Oh! Trading Card Game and VS System.

In 2020, David-Marshall and his partners formed InterPop, launching an NFT line of comics where readers could choose the ultimate direction of the stories.[10]

Bibliography

As writer, unless otherwise noted

External links

Notes and References

  1. Web site: Brian Marshall entry. Who's Who of American Comic Books, 1928–1999. March 13, 2023.
  2. Web site: NEWS WATCH: Announcing GlobalComix partnership with innovative digital publisher InterPop. Mike. Eakins. August 13, 2022. Comic Watch.
  3. Distributor Finances Five Publishers. 12-13. The Comics Journal. 115. Apr 1987.
  4. Web site: Dinosaurs for Hire: Tom Mason interview.... J.C.. Vaughn. Overstreet Comic Book Marketplace Yearbook 2015-2016. 2015. Diamond Comic Distributors. March 16, 2023.
  5. David Lawrence. An Explanation. Lawrence & Lim's THE NEW HUMANS. 1. 1. July 1987. Pied Piper Comics.
  6. New Goals... New Directions... New Management...! A Re-Organization of Amazing Comics. Scott . Rosenberg. Scott Mitchell Rosenberg. March 1, 1987. Amazing Comics Premieres. 5.
  7. Web site: JIMMY PALMIOTTI - BLAST FROM THE PAST - WEEK 4: Eternity Comics. Jimmy. Palmiotti. Jimmy Palmiotti. Zestworld.com. March 13, 2023.
  8. Darcey. Steinke. Darcey Steinke. MASTERS of THEIR DOMAIN: Magic: The Gathering is part math test and all voracious, time-devouring hobby: Darcey Steinke ventures with the plains-walking wizards into the biggest teen nerd-boy craze since Rubik's Cube. 13. 5. August 1997. Spin.
  9. News: A kind of 'Magic': One nerd’s quest to shake up video games and create a $1 billion market: One nerd aims to bring collectible card games like 'Magic: The Gathering' into the 21st century—and in doing so, upend the worst tendencies of the multibillion-dollar video game industry. ROBERT. HACKETT. JEFF JOHN. ROBERTS. June 13, 2020. Fortune.
  10. Web site: The Nine #0 opens the door to a new superhero universe: Follow the Crime Blotter as he uncovers the secrets of the Emergents Universe in The Nine #0. Chris. Arrant. July 9, 2021. GamesRadar+.