Brian Allgeier Explained

Brian Allgeier
Birth Date:March 10, 1971
Birth Place:Dayton, Ohio, U.S.
Years Active:1993–present

Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5.

He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.

In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on ,[1] which was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the Future series.

Games

Game title ReleasePlatformRole
Hanna Barbera's Cartoon Carnival 1993 Lead artist
Merlin's Apprentice 1994 Lead artist
Labyrinth of Crete 1995 Lead artist
Running Wild 1998 Designer
1999 Designer
2000 Designer
Ratchet & Clank 2002 Design director
2003 Design director
2004 Design director
2005 Design manager
2006 Design manager
2007 Creative director
2008 Creative director
2009 Creative director
Fuse 2013 Co-creative director
2013 Creative director
Ratchet & Clank 2016 Co-creative director
Edge of Nowhere 2016 Creative director

Notes and References

  1. News: A New Video Game Hopes Expressive Characters Lead to Emotional Attachment . . Seth . Schiesel . October 31, 2007.