Boulder Dash-XL explained

Boulder Dash-XL
Developer:Catnip Games (360, Win)
Ludosity (3DS)
HeroCraft (iOS)[1]
Publisher:Kalypso Media / First Star Software (360, Win)
Reef Entertainment (3DS)
First Star Software (iOS)
Designer:Daniel Remar (3DS)
Platforms:Xbox 360, Windows, Nintendo 3DS, iOS
Genre:Action-puzzle
Modes:Single-player

Boulder Dash-XL is an action-puzzle video game developed by Catnip Games and published by Kalypso Media for the Xbox 360 (XBLA) in July 2011.[2] It is part of the Boulder Dash series. A PC version was released later in 2011. A Nintendo 3DS and iOS ports were released in 2012. The 3DS port is known as Boulder Dash-XL 3D.

Gameplay

The objective of the game is to burrow through tunnels collecting gems without causing rocks to crush the player character. The game has over 150 levels and five game modes: Arcade, Zen, Puzzle, Retro, and Score.

Development

The Nintendo 3DS version of the game was developed by Ludosity, with lead designer Daniel Remar having been a fan of the Boulder Dash series.[3] It was developed in a six-month span along with Alien Chaos 3D.[4]

Release

Boulder Dash-XL was developed by Catnip Games, based in Germany. Developers previously worked on from 2007.[2] The game was released on July 13, 2011, for Xbox 360 and later for PC the same year.[5] A mobile version (which was originally scheduled to be released for Android, Windows Phone and iOS in 2011),[6] was released on November 20, 2012, for iOS. It was published for Nintendo 3DS on October 5, 2012, in Europe, and was later released on the Nintendo 3DS eShop on August 22 and September 5, 2013, respectively.

Reception

Boulder Dash-XL received "mixed or average" reviews according to review aggregator Metacritic.

GameSpot said: "Boulder Dash-XL is great when it sticks close to the original Boulder Dash formula, but an apparent focus on quantity rather than quality hurts the experience". IGN called the game "simple and fun" but said that "the visuals and sound don't deliver on the same level as the gameplay". GamePro called the game "an enjoyable ride that's well worth your time".[7]

External links

Notes and References

  1. Web site: Suszek . Mike . Boulder Dash-XL heading to iOS . . . 21 April 2023 . https://web.archive.org/web/20121104155546/http://www.joystiq.com/2012/11/03/boulder-dash-xl-heading-to-ios/ . 4 November 2012 . 3 November 2012 . dead.
  2. Web site: Boulder Dash XL - Official website rolled out. . . . 21 April 2023 . 28 February 2011.
  3. Web site: Plus XP: Boulder Dash XL-3D: Interview with Ludosity . Plus X . Garv . https://web.archive.org/web/20120714041508/http://www.plusxp.com/2012/05/boulder-dash-xl-3d-interview-with-ludosity/ . July 14, 2012 . April 24, 2023.
  4. Web site: Ludosity games . Remar Games . Remar . Daniel . April 23, 2023.
  5. Web site: Romano . Sal . Boulder Dash XL announced for XBLA and PC . Gematsu . 21 April 2023 . 9 November 2010.
  6. Web site: Wilson . Will . Herocraft bringing XBLA hit Boulder Dash XL to Android, iPhone, Windows Phone . . Steel Media . 21 April 2023 . 13 September 2011.
  7. Terrones . Terry . Review: Boulder Dash-XL (XBLA) . . . 21 April 2023 . https://web.archive.org/web/20110814213955/http://www.gamepro.com/article/reviews/221489/review-boulder-dash-xl-xbla/ . 14 August 2011 . 28 July 2011 . dead.