Bop-A-Bet Explained

Bop-A-Bet
Developer:Sunnyside Soft[1]
Publisher:Sunnyside Soft (1982)
Sierra On-Line (1983)
Designer:Margaret Lowe
Rae Lynn McChesney[2] [3]
Programmer:Al Lowe
Artist:Mike McChesney
Released:[4] [5]
Platform:Apple II
Genre:Educational

Bop-A-Bet is a 1982 educational video game developed and published by Sunnyside Soft for the Apple II. It was subsequently also published by Sierra On-Line. The game teaches letter recognition and alphabetization. The speed of the game increases as the user becomes more proficient.[6]

Reception

Bob Proctor reviewed four educational games for Computer Gaming World, and stated that "In terms of simplicity, three of these four games can be used by the age groups for which they were intended. Bop-A-Bet would also qualify except for those questions at the start which set up the game. However, you also have to ask yourself if your children (or students) can be entrusted with the only copy of a $30 to $40 disk."[7]

Notes and References

  1. http://www.digitpress.com/library/newsletters/arcadeexpress/arcade_express_v1n18.pdf Page 3
  2. https://books.google.com/books?id=AjAEAAAAMBAJ&dq=Bop-A-Bet+computer+game+Al+Lowe&pg=PA16 Page 16
  3. http://www.museumofplay.org/online-collections/22/52/114.63 Software box:Apple Bop-A-Bet
  4. https://books.google.com/books?id=NbBcVWfVCesC&dq=Bop-A-Bet+is+a+1983+computer+game+developed+by+Al+Lowe&pg=PA171 Page 171
  5. http://www.oldgames.sk/en/mag/cgw-9/page/36/ The Learning Game: Juggle's Rainbow, Bop-A-Bet
  6. http://www.commodore.ca/gallery/magazines/compute/Compute-043-04.pdf Page 364
  7. Proctor . Bob . The Learning Game . Computer Gaming World . Mar–Apr 1983 . 1 . 9 . 36–37.