Bomberman (2006 video game) explained

Bomberman
Developer:Hudson Soft
Director:Takahide Otoizumi
Producer:Yukihiro Kobayashi
Composer:Hideki Sakamoto
Series:Bomberman
Genre:Strategy
Modes:Single-player, multiplayer
Platforms:PlayStation Portable

Bomberman, known in Japan as, is a video game developed by Hudson Soft for the PlayStation Portable handheld console. It was released in Japan in July 2006, in North America in September 2006, and in the PAL regions in February 2007. It was initially released as simply Bomberman outside Japan, but later released in North America as Bomberman Legacy.

Gameplay

Players must navigate a series of levels, defeating enemies by blowing them up with Bomberman's infinite supply of bombs. Unlike previous games, power-ups are added to an inventory to be used when the player wishes, rather than activated immediately upon collection.[1] Power-ups in the player's inventory are carried over should the player lose a life, but those which have been used have their effects canceled. A total of 18 different power-ups are available in the game.[2]

Reception

The game received above-average reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of two sevens and two sixes for a total of 26 out of 40.

External links

Notes and References

  1. Web site: Bomberman Review (PSP). Mueller, Greg. September 15, 2006. GameSpot. Red Ventures. September 12, 2018.
  2. Web site: Bomberman (PSP). Fahey, Rob. February 14, 2007. Eurogamer. Gamer Network. August 25, 2022.