Game Title: | Block Party! |
Year: | 2013–2014 |
Championship Location: | St. Louis, Missouri |
Inspire Winner: |
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Think Winner: | 5972: Patronum Bots |
Innovate Winner: | 3595: Schrödinger’s Hat |
Motivate Winner: | 3954: Watt’s Up! |
Connect Winner: | 4140: Fish in the Boat |
Design Winner: | 3486: Techno Warriors Advanced |
Control Winner: | 4092: Nanites, |
Promote Winner: | 3595: Schrödinger’s Hat |
Champions: |
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Prevseason: | Ring It Up! |
Nextseason: | Cascade Effect |
Block Party!, released on September 7, 2013, is the 2013–2014 robotics competition for FIRST Tech Challenge. In the competition, two alliances, each consisting of two teams, compete to score blocks in plastic crates atop alliance-colored pendulums.[1] Block Party! is the ninth FTC challenge.
The contest rules were announced at the headquarters of PTC in Needham, Massachusetts on September 7, 2013. A live audience of about 200 high schoolers and their mentors watched the unveiling by David Price (Regional Director of FIRST), Loretta Bessette (MIT Lincoln Labs and FIRST’s FTC game design team), Don Bossi (President of FIRST), John Stuart (PTC SVP of Global Academic Programs), and Lisa Freed (iRobot STEM Outreach Coordinator). The event was also live streamed.[2] [3]
In each match, the four teams competing are organized into red and blue alliances. The members of an alliance compete together to earn points. Alliances are selected randomly prior to the start of each competition.
The field for the competition is a square measuring 12 feet by 12 feet, which can be constructed by teams for practising prior to competitions.[4] In the centre of the field there is a wooden "bridge" with a metal pipe that robots will hang on. On each side of the bridge, there are pendulums with crates. Under the pendulums, there are floor goals that are alliance-specific. On two of the corners, there are flags on PVC poles. In the other two corners, there are trapezoidal areas with plastic cube scoring objects. The field is also divided into two triangular halves, one red and one blue.
There are three sections to the game: the Autonomous Period, the Driver-Controlled (or Tele-Operated) Period, and the End Game. The criteria for scoring is different during each segment.
Method | Points | |
---|---|---|
Scoring autonomous block in the crate above the IR beacon | 40 points each | |
Scoring autonomous block in any crate | 20 points each | |
Scoring autonomous block in a floor goal | 5 points each | |
Being partially on the bridge | 10 points | |
Being fully on the bridge | 20 points |
Method | Points | |
---|---|---|
Scoring a block on the floor goals | 1 point each | |
Scoring a block in one of the inner crates | 2 points each | |
Scoring a block in one of the outer crates | 3 points each |
Method | Points | |
---|---|---|
Raising the alliance flag in the corner of the field | 20 points in the "low" position, 35 points in the "high" position | |
Hanging on the metal bar in the center of the field | 50 points | |
Balancing the pendulum | 50% increase in points scored from blocks |
During tournaments and championships, match wins are not the largest part of the advancement criteria. For example, the winner of the top judged award (the Inspire Award) ranks higher than the winner of the competition-based component (Winning Alliance Captain).[6] Winning lesser judged awards (Think Award, Connect Award, etc.) also plays a part in the advancement order.
For the Block Party challenge, a type of qualifying competition has been introduced in the United States. After qualifying at a regional competition, teams advance to a "Super-Regional", consisting of teams from many different states. There are four regions in the United States, and each region has a "Host Location" where the actual competition will be held.[7]