Biomorph | |
Developer: | Lucid Dreams Studio |
Publisher: | Lucid Dreams Studio |
Director: | Hélène Poulin |
Producer: | Maxime Grégoire |
Designer: | Gabriel Bradley |
Programmer: | Francis Lapierre |
Artist: | Véronique Bellavance Angéline Beaulieu Margaux Caron-Théberge Christian Haguenauer Annie Rodrigue |
Composer: | William Gough |
Engine: | Unity |
Genre: | Action-adventure, Metroidvania, Platformer |
Modes: | Single player |
Biomorph (stylized in all caps) is a soulslike Metroidvania video game developed and published by indie company Lucid Dreams Studio. The game was released for Windows on April 5, 2024,[1] and a PlayStation 5 port on November 22.[2] Further home console ports on the Nintendo Switch and Xbox Series X/S is in development.[1]
Biomorph is developed by Lucid Dreams Studio, an independent game development studio from Canada.[3] It was announced in August 2022, with a gameplay reveal trailer unveiling at Gamescom.[4] [5] Originally set to release on March 4, 2024,[1] Lucid Dreams announced that the game will be pushed back to April 5 to "avoid a crowded window" and "polish the game to perfection".[1]
Biomorph received "mixed or average" reviews from critics, according to the review aggregation website Metacritic.[6]