Battlestar Galactica Role Playing Game Explained

The Battlestar Galactica Role Playing Game is a role-playing game published by Margaret Weis Productions in 2007, based on the Battlestar Galactica franchise.

History

Margaret Weis announced in 2007 that the license to Dragonlance was not renewed so that the company could focus on the Supernatural RPG as well as their work on the Battlestar Galactica RPG.[1] In 2007 Margaret Weis Productions published the Battlestar Galactica Role Playing Game.[2] Three new Cortex media games were published by Margaret Weis Productions, one each year between 2007-2009, including the Battlestar Galactica Role Playing Game (2007), the Demon Hunters Role Playing Game (2008), and the Supernatural Role Playing Game (2009).[3] The Battlestar Galactica role-playing game was released in August 2007 by Margaret Weis Productions at Gen Con.[4]

Description

The Cortex System was used for MWP's licensed Battlestar Galactica and Supernatural RPGs, and brought out as a stand-alone system in the Cortex System Role Playing Game book.[5]

Reception

The Battlestar Galactica Role Playing Game gained praise from SF Weekly for the Plot Point mechanisms and the way they reproduced the all-or-nothing moments of the Battlestar Galactica television series.[6]

Notes and References

  1. Web site: 'Supernatural RPG' from Margaret Weis Productions. April 20, 2007. 2007-06-26.
  2. http://rpggeek.com/rpgitem/45917/battlestar-galactica-role-playing-game RPG Geek listing
  3. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7. 354.
  4. http://games.slashdot.org/article.pl?sid=07/08/22/1847207&from=rss Gen Con 2007 In A Nutshell
  5. http://www.rpg.net/reviews/archive/14/14750.phtml RPG.net review of Cortex Classic
  6. https://web.archive.org/web/20070915061913/http://www.scifi.com/sfw/games/sfw16936.html SF Weekly review of Battlestar Galactica