Battle Blaze Explained

Battle Blaze
Developer:Aicom
Electronics Application (Eleca)
Publisher:Sammy
Composer:Megumi Matsuura
Masaki Kase[1]
Genre:Fighting
Modes:Single player
Multiplayer
Platforms:Super NES

is a 1992 medieval fighting game released for the Super Nintendo Entertainment System by Sammy Studios. Players use swords, morningstars, knives, and other weapons to beat up their opponents. The player can either play in a colosseum or on a quest. The eventual goal is defeat the Dark Lord who lives in a castle in the sky.

Plot

A land known as Virg was under the command of a powerful king. Every king was selected at the "Tournament of Champions". A demon from Hell, was hell-bent on world domination, so he sent five phantoms to possess every combatant in the tournament. The demon turned the contenders into enemies where they would have them battle one on one (similar to battle royale). The phantoms possessed every contender except for one. As one phantom ambushed Durill, the strongest of the competitors, an unknown disease struck him. Durill ended up defeating the phantom, but collapsed due to mind poisoning. After he died, his son Kerrel vowed to avenge his father, and defeat the evil demon.

Characters

Cover art

The illustration from the Japanese cover art was made by .[2]

Development

The North American release was originally announced for October 1993, but did not hit shelves until January 1994. According to American Sammy, a combination of bugs in the game, Nintendo's "lengthy approval process", and American Sammy's move from California to Illinois caused the game to be delayed.[3]

External links

Notes and References

  1. sizokmr. 385981030177320961. "Battle Blaze" Composed by Megumi Matsuura and Masaki Kase.
  2. http://www.mobygames.com/game/battle-blaze/cover-art Battle Blaze Japanese cover art
  3. Cart Queries. GamePro. 65. IDG. December 1994. 15.