Bang! (card game) explained

Bang!
Image Link:File:Bang_box_art.jpg
Designer:Emiliano Sciarra
Illustrator:Alex Pierangelini
Publisher:DV Giochi
Mayfair Games
Players:4–7 (3–8 with expansion sets)
Setup Time:approx. 5–10 min.
Playing Time:20–90 minutes
Random Chance:Card drawing
Skills:Card playing

Bang! is a Spaghetti Western-themed social deduction card game designed by Emiliano Sciarra and released by Italian publisher DV Giochi in 2002. In 2004, Bang! won the Origins Award for Best Traditional Card Game of 2003 and Best Graphic Design of a Card Game or Expansion.[1]

The game is known worldwide as Bang!, except in France, where it was known as Wanted! until September 2009.

Overview

The game is played by four to seven players (up to eight players with variants and expansions). Each player takes one of the following roles, which are dealt face-down to each player.

Each player also receives a unique character card with special abilities and a certain number of 'bullets', representing their lives.

The objective of the game is different for every role:

Game

Setup

Each player is randomly dealt a character card and a role card: there is always a Sheriff, two Outlaws and a Renegade. The Sheriff role card is revealed; the player with that card receives an extra bullet, representing life point. Each character card also has a specified number of life points, indicated by the number of bullets on it. With the expansion, it is possible to play with only three players using a Deputy, an Outlaw and a Renegade.

Gameplay

The game is played in turns, in clockwise order, starting with the Sheriff. Each player's turn is divided into three phases:

Draw
  • The active player draws the top two cards from the draw pile. Some characters have abilities that vary the number of cards drawn per turn.
    Play
  • The player may choose to take various actions in order to heal or buff their character, or attack other players in an attempt to eliminate them. Any number of cards may be played in a player's turn, although some cards have limitations on when they can be played.
    Discard
  • Once the second phase is over, the player must discard from any cards exceeding the hand size limit. The hand size limit of a player (at the end of a turn) is equal to the number of bullets shown on the player's character card. Then it is the next player's turn, in clockwise order.

    Penalties and rewards

    Whenever a player's character loses their last bullet, they are considered dead, and they reveal their role card. Various penalties and rewards exist in the game to encourage the social deduction aspects of the game. For example, if the Sheriff eliminates a Deputy, the Sheriff must discard all the cards in hand and in play.

    End of game and winner(s)

    The game ends as soon as the Sheriff dies, after which the remaining players determine the winner(s). If there are at least two players still alive or the only player left is an Outlaw, the Outlaws win. If the only player left is a Renegade, the Renegade wins.

    The game also ends when all the outlaws and renegade(s) are dead, in which case the Sheriff and all the Deputies win.

    Players who are already dead when the game ends are still considered to have won if their team's win condition is met.

    Strategy

    As only the Sheriff is known, it is hard to know who has what role. Generally, a player's role is implied if they try to shoot, or otherwise harm, the Sheriff. Others' roles can be implied if they try to harm those who harmed the Sheriff. The advantage of keeping one's role hidden from enemies must be weighed against the need to accomplish one's goal.

    Since the Renegade loses if the Sheriff dies when there are still others in the game, that player must defend the Sheriff to some extent. On the other hand, their ultimate goal is killing the Sheriff. This leads to a "two faced" nature of the Renegade, trying to weaken each side (Outlaws and Deputies) while keeping the Sheriff alive until the end. This also makes it harder to ascertain who is an Outlaw, who is a Deputy, and who is a Renegade, as their actions may be similar.[2]

    Characters

    There are 16 different characters in the base set, each with a different ability:

    Expansions

    Many expansions have been introduced since the release of Bang!:

    BANG! High Noon (2003)

    High Noon contains a set of thirteen scenario cards that are given to the Sheriff, and revealed at the start of each of his turns – the card's scenario is effective until the next scenario card has been revealed. The name is inspired by the Western High Noon.

    The cards include:

    BANG! Dodge City (2004)

    Dodge City has a set of fifteen new characters and 40 new play cards. There is also a set of 8 "role" cards (7 duplicates) allowing up to 8 people to play. It features also a new symbol, meaning "discard another card from your hand in order to play this card", and a new card type, the green-bordered cards: they are played like blue cards, but cannot be used until the next opponent's turn (in case of a Missed! effect) or the owner's next turn (in all other cases) and are discarded immediately after they are used. The name is inspired by the Western, Dodge City.

    The box contains:

    1. Apache Kid: Diamonds cards played by other players do not affect him. (3 life points)
    2. Belle Star: During her turn, cards in play in front of other players have no effect. (4 life points)
    3. Bill Noface: During phase 1 of his turn, he draws 1 card, plus 1 card for each fewer life point he has. (4 life points)
    4. Chuck Wengam: During his turn, he may choose to lose 1 life point to draw 2 cards. This cannot be performed when he has one life point. (4 life points)
    5. Doc Holyday: During his turn, he may discard 2 cards from his hand at once to play a "Bang!". (4 life points)
    6. Elena Fuente: She can use any card in her hand as a "Missed!". (3 life points)
    7. Greg Digger: Each time another player is eliminated, Greg regains 2 life points. (4 life points)
    8. Herb Hunter: Each time another player is eliminated, Herb draws 2 cards. (4 life points)
    9. Jose Delgado: Up to twice during his turn, he may discard a blue-bordered card from his hand to draw 2 cards. (4 life points)
    10. Molly Stark: Each time she plays a card from her hand out of her turn, she draws a card. (4 life points)
    11. Pat Brennan: During phase 1 of his turn, he may instead draw only one card in play in front of any player. (4 life points)
    12. Pixie Pete: During phase 1 of his turn, he draws 3 cards instead of 2. (3 life points)
    13. Sean Mallory: He may hold in his hand up to 10 cards. (3 life points)
    14. Tequila Joe: Each time he plays a "Beer", he regains 2 life points instead of 1. (4 life points)
    15. Vera Custer: At the beginning of her turn, she chooses another player still in play. Until her next turn, she has the same ability as that player's character. (3 life points)
    1. Brawl: Play this card and discard another card to "Cat Ballou" all other players.
    2. Dodge: Play to avoid a "Bang!" and draw a card from the deck.
    3. Punch: "Bang!" a player with distance 1.
    4. Rag Time: Play this card and discard another card to "Panic" a player regardless of distance.
    5. Springfield: Play this card and discard another card to "Bang!" a player regardless of distance.
    6. Tequila: Play this card and discard another card to select a player to gain 1 life point.
    7. Whiskey: Play this card and discard another card to gain 2 life points.
    1. Binoculars: You see players at a distance -1.
    2. Hideout: Others see you at a distance +1.
    1. Bible: Avoid a "Bang!" and draw a card from the deck.
    2. Buffalo Rifle: "Bang!" a player regardless of distance.
    3. Can Can: "Cat Ballou" a player regardless of distance.
    4. Canteen: Gain 1 life point.
    5. Conestoga: "Panic" a player regardless of distance.
    6. Derringer: "Bang!" a player and draw a card from the deck.
    7. Howitzer: "Bang!" to all other players.
    8. Iron Plate/Sombrero/Ten Gallon Hat: Avoid a "Bang!"
    9. Knife: "Bang!" a player with distance 1.
    10. Pepperbox: "Bang!" a player.
    11. Pony Express: Draw 3 cards from the deck.

    BANG! A Fistful Of Cards (2005)

    A set of fifteen new scenario cards, designed by players around the world selected by the original author, which can be mixed with the High Noon expansion. The name is inspired by the Western, A Fistful of Dollars.

    The cards include:

    Players must choose either High Noon or A Fistful of Cards as the last scenario card when the two expansions are mixed together.

    BANG! Wild West Show (2010)

    Bang! Wild West Show! is an expansion released in August 2010 with characters that revolve not around historical figures but rather around actors iconic to the western movie genre. The expansion also includes cards and rules not seen in previous expansions.

    The 8 new characters are:

    The 10 special cards that come with Wild West Show! play similarly as the scenario cards in High Noon and A Fistful of Cards. A special card is revealed every time a "Stagecoach" or "Wells Fargo" is played.

    The 10 new special cards are:

    BANG! Gold Rush (2011)

    Bang! Gold Rush was released in 2011. It introduced a new gameplay mechanic called the shadow-gunslinger. Players who are the shadow-gunslingers may re-enter the game as if they were still alive. In addition, this expansion introduced a new resource: Gold nuggets, which are mainly used to purchase Equipment cards, which in turn help enhance players.

    The box contains:

    BANG! The Valley of Shadows (2014)

    This expansion consists of 20 cards, mostly playing cards and several new character cards. First unofficial version was released in September 2011 in Czechia and Slovakia. It was officially released on October 16, 2014 by the Czech editor ALBI check ALBI webpage.[3]

    8 new characters:

    1. Black Flower – Once during her turn, she may shoot an extra "Bang!" by discarding a Clubs card. (4 life points)
    2. Colorado Bill – Each time he plays a "Bang!" card, he must "Draw!"; on Spades, the "Bang!" cannot be "Missed!" (4 life points)
    3. Der Spot-Burst Ringer – Once during his turn, he can play a "Bang!" card as "Gatling". (4 life points)
    4. Evelyn Shebang – During phase 1 of her turn, she may choose not to draw some number of cards. For each card skipped, she shoots a "Bang!" at a different target in reachable distance. (4 life points)
    5. Henry Block – Each time another player discards or draws a card from Henry's hand or in front him, that player is the target of a "Bang!" (4 life points)
    6. Lemonade Jim – Lemonade Joe (fictional character) – Each time another player plays a "Beer" card, Jim may discard a card to regain 1 life point. (4 life points)
    7. Tuco Franziskaner – During phase 1 of his turn, he draws 2 extra cards if he has no blue cards in play. (5 life points)
    8. Mick Defender – Each time he is the solo target of a brown-bordered card other than "Bang!", he may discard a "Missed!" card to avoid it. (4 life points)

    5 new blue border cards:

    1. Shotgun – range 1, weapon – Each time a player is hit by a "Bang!" card from the player with a "Shotgun", that player discards 1 card of his choice from hand.
    2. Lemat – range 1, weapon – Any card (except Missed! cards) can be played as a "Bang!" card on the player's turn.
    3. Rattlesnake – Play in front of any player. At the beginning that player's turn, he must "Draw!"; on Spades, he loses 1 life point.
    4. Bounty – Play in front of any player. Players that hit that player with "Bang!" cards draw 1 card from the deck.
    5. Ghost – Play in front of any eliminated player. That player returns to the game without his ability and cannot gain or lose life points. He plays as a normal player as long he has the Ghost card in front of him.

    10 new brown border cards:

    1. Escape – If you are the solo target of card, you may discard this card to avoid that card or its effect.
    2. Last Call – Regain one life point. (Different from "Beer" in that it can still be used when only 2 players are left, and it cannot be used out of turn to revive.)
    3. Poker – All other players discard a card. If no one discards an Ace card, you can draw 2 cards from the discarded cards.
    4. Wild Band – Other players may discard "Bang!" card or 2 cards from hand.
    5. Saved! – Play only out of your turn. Prevent any player from losing 1 life point. If this saves him from elimination, you draw 2 card from the hand of that player.
    6. Backfire – Counts as "Missed!". Any player who targeted you with "Bang!" becomes a target of "Bang!"
    7. Tornado – Each player passes 2 cards of his choice to the left.
    8. Tomahawk – "Bang!" at distance 2.
    9. Fanning – Counts as "Bang!" at range. All players (except you) at distance 1 from primary target are also the target of "Bang!".
    10. Aim – Play together with a "Bang!" card. If the target player doesn't miss, he loses 2 life points instead 1. Only 1 "Missed!" is need to avoid this. (2 "Missed!" in the case of Slab The Killer).

    BANG! Armed & Dangerous (2017)

    New game mechanic in this expansion includes a new type of resource called Load.

    1. Al Preacher – Each time another player plays a blue or orange-bordered card, Al may pay 2 Loads to draw 1 card from the deck. (4 life points)
    2. Bass Grevees – Once during his turn, he may discard 1 card from his hand to add 2 Loads to one of his cards. (4 life points)
    3. Bloody Mary – Each time her "Bang!" is "Missed!", she draws 1 card from the deck. (4 life points)
    4. Frankie Canton – Once during his turn, he may take 1 Load from any card and move it to his Load stock. (4 life points)
    5. Julie Cutter – Each time she loses a life point due to a card played by another player, she must "Draw!"; on Hearts or Diamonds, that player is the target of a "Bang!" (4 life points)
    6. Mexicali Kid – Once during his turn, he may pay 2 Loads to shoot an extra "Bang!" (4 life points)
    7. Ms. Abigail – Brown-bordered cards with values J, Q, K and A played by other players do not affect her when she is the only target. (4 life points)
    8. Red Ringo – He starts with 4 Loads. During his turn, he may move up to 2 Loads from his Load stock to his cards. (5 life points)
    1. Ace up the Sleeve – 2 Loads: Draw 1 card from the deck.
    2. Bandolier – 1 Load: Once during your turn, you may play one extra "Bang!" card.
    3. Big Fifty – 1 Load: Cancel the target player's ability and cards in play. (weapon, 6 range)
    4. Bell Tower – 1 Load: You can use your next card with distance 1 to all other players.
    5. Thunderer – (weapon, 3 range)- 1 Load: Get your used "Bang!" back.
    6. Tumbleweed – 1 Load: Force a player to "Draw!" one more time.
    7. Crate - 2 Loads: Counts as "Missed!".
    8. Bomb - The player must "Draw!"; on Hearts or Diamonds, give it to another player. Otherwise, remove 2 loads. If the player has no more loads, lose 2 life points.
    9. Buntline Special – (weapon, 2 range) 1 Load: If the "Bang!" is missed, the target must discard one card.
    10. Whip - 3 Loads: Discard any card.
    11. Beer Keg - 3 Loads: Gain 1 life point.
    12. Lock Pick - 3 Loads: Draw 1 card from any player.
    13. Double Barrel – (weapon, 1 range) - 1 Load: If you use a Diamonds "Bang!" card, the target cannot use "Missed!".

    BANG! Great Train Robbery (2021)

    Bang! Great Train Robbery was released in 2021. It introduces Station, Railcar, and Locomotive cards to the game.

    The box contains:

    1. Baggage Car: Discard this for a "Missed!", "Panic!", "Cat Balou", or an extra "Bang!"
    2. Caboose: You may discard one of your other blue-bordered card (including Railcar) as a "Missed!"
    3. Cattle Truck: Discard this to look at the top 3 discarded cards and draw 1.
    4. Circus Wagon: Discard this to make each other player discard one of their cards in play.
    5. Coal Hopper: Discard this to draw 1 card and discard 1 Railcar in play in front of any player of your choice.
    6. Dining Car: At the start of your turn, "Draw!": Hearts = regain 1 life point.
    7. Express Car: Discard this card: Your turn ends immediately. Discard all the cards in your hand, then play another turn.
    8. Ghost Car: Play on anyone except the Sheriff. If you are eliminated, you stay in play instead, but you cannot gain or lose any life points.
    9. Lounge Car: Discard this to draw 2 Railcars form the deck, put 1 into play in front of you and put the other in front of another player.
    10. Lumber Flatcar: Play on any player. You see all other players at distance +1.
    11. Mail Car: Discard this to draw 3 cards and give 1 of them to a player of your choice.
    12. Observation Car: You view others at distance - 1. Others view you at distance +1.
    13. Passenger Car: Discard this to draw 1 card (in play or in hand) from any other player of your choice.
    14. Prisoner Car: You are not affected by Indians! and Duel careds played by other players.
    15. Private Car: While your hand is empty, you cannot be the target of "Bang!" cards.
    16. Sleeper Car: Once each turn, you may discard one of your other blue-bordered card (including a Railcar) as an additional "Bang!"
    1. Ironhorse (front): At the End of the Line, each player is the target of a "Bang!"
    2. Leland (back): At the End of the Line, this acts as a General Store.
    1. Boom Town: Discard a "Bang!" card.
    2. Catico: Discard a "Cat Ballou" or a "Panic!" card.
    3. Creepy Creek: Discard a card of Spades.
    4. Crown's Hole: Discard a "Beer" Card.
    5. Deathwood: Discard a blue-bordered card.
    6. Dodgeville: Discard a "Missed!" card.
    7. Fort Wroth: Discard a card with value 10, J, Q, K, or A.
    8. Frisco: Discard a card of Clubs.
    9. Miner's Oath: Discard a card of Diamonds.
    10. San Tafe: Discard a card of Hearts.
    11. Tombrock: Lose 1 life (unless you have one life point).
    12. Virginia Town: Discard any two cards.
    13. Yooma: Discard a card with value 2 through 9 (inclusive).
    14. Extra, customizable Station tile (You can decide what effect it has).
    1. Benny Brawler: During his turn, he may take any number of Railcars from the train. (4 life points)
    2. Evan Babbit: When he is the target of a "Bang!" card, he may discard a card of the same suit from his hand to divert the "Bang!" to another player at distance 1. (4 life points)
    3. Jimmy Texas: At the end of his turn, he draws 1 card. (4 life points)
    4. Manuelita: Each time the train reaches the End of the Line, she draws 2 cards. (4 life points)
    5. Sancho: Once during his turn, he may take 1 Railcar from the train for free. (3 life points)
    6. Sgt. Blaze: When he targets multiple players with a card or an affect, he may exempt one player. (5 life points)
    7. Shade O' Connor: Each time the train advances out of his turn, he may discard 1 card from his hand to draw 1 card. (4 life points)
    8. Zippy Roy: Once during his turn, he may advance the train 1 Station. (5 life points)
    1. Dragoon: You may play 1 additional "Bang!" during your turn.
    2. Map: On your turn, before drawing, look at the top 2 cards of the deck: you may discard 1.
    3. Refund: When another player draws or discards 1 of your other cards, draw 1 card.
    4. Strongbox: At the end of your turn, draw 1 card.
    5. Cactus: If the card you just Missed! is a Heart or Diamond card, gain 1 life point.
    6. Evaded!: Draw the card you just Missed!
    7. Full Steam: Send the train to the End of the Line. Double or cancel the Locomotive effect.
    8. Knife Revolver: Counts as your 1 "Bang!" per turn. "Draw!": J, Q, K, A = take this card back into your hand.
    9. Money Bag: If the top card in the discard pile has a brown border, copy its effect.
    10. Most Wanted: Each player must "Draw!": Spades = that player loses 1 life point.
    11. Next Stop: Advance the train 1 Station.
    12. Switch: Switch 1 of your cards in play with another card in play.
    13. Train Robbery: Counts as your 1 "Bang!" per turn. For each of his cards in play, the target chooses: discard it or be the target of a "Bang!"
    14. Water Tower: Take 1 Railcar of your choice from the train for free.

    BANG! Legends (2024)

    BANG! Legends contains “Legendary” versions of the classic BANG! characters with new lethal abilities that can be used by completing feats. This expansion includes:

    BANG! The Bullet!

    A deluxe version of BANG!, called BANG! The Bullet!, was released in 2007.[4] [5]

    This set included three of the official expansions, High Noon (second edition), Dodge City, and A Fistful of Cards (second edition), along with several extras:

    The 2007 release of BANG! The Bullet! game follows the 3rd edition rules of the basic game and the 2nd edition rules of Dodge City.

    The 2009 reprint of BANG! The Bullet! game follows the 4th edition rules of the basic game and the 3rd edition rules of Dodge City. Does not include player boards or wooden bullets as found in the boxed version of BANG! 4th edition.

    BANG! 10th Anniversary Edition

    This edition was released in 2012. It comes in a metal tin, and contains the complete most recent version of the base game with the original 16 characters. It also contains 30 wooden bullet markers for keeping track of health, 7 player boards with different artwork, and 10 extra characters.

    The 10 extra characters are as follows:

    BANG! Dynamite Box

    Standard Edition

    This product was released in 2023 to celebrate the game's 20th Anniversary. It contains a storage box designed to store the BANG! base game as well as all its expansions. It also contains a Stick of Dynamite used in a new game variant, 34 wooden bullet markers for keeping track of health, and 8 premium dual-layer player boards with different artwork and recessed slots to house cards and wooden bullets.

    Collector's Edition

    The "BANG! Dynamite Box Collector's Edition" contains all the contents from the Standard Edition as well as the following:

    BANG! The Duel

    This is a standalone game, without any need for prior possession of Bang! Expansions. It is for 2 players only. One player controls a team of law enforcers, while another player controls a team of bandits.

    12 enforcer characters:

    1. Alan Pinkertoon: Each time he loses a life point, your opponent's AC is the target of a "Bang!".
    2. Annie Oakey: You may play hit as "Missed!" and "Missed!" as colt.
    3. Bart Masterson: When a player "reveals", draw 2 cards and choose 1 as the result.
    4. Bill Tightman: Draw 2 cards each time when another character is eliminated.
    5. Buffalo Bell: You may lose life points in place of your other character.
    6. Dalon Ranger: Each time your opponent makes you lose a life point, draw a card.
    7. Jango: Each time your opponent changes the AC, draw a card.
    8. Pat Garret: When drawing, show the second card you draw; if it is Horseshoe, draw an extra card from the opponent's deck.
    9. Tex Killer: Opponent must discard an extra card to avoid your "Bang!".
    10. The Stranger: You may play an additional "Bang!" during your turn.
    11. Wild Bill: Each time your opponent draws or discards a card from you, your opponent's AC is the target of a "Bang!".
    12. Wyatt Ear: Each time your opponent "Missed!" your "Bang!", draw a card.

    12 bandit characters:

    1. Babe Leroy: Once during your turn, you may draw 2 cards if you have no cards in your hand.
    2. Bull Anderson: Each time another character is eliminated, steal 2 equipment or cards from them.
    3. Cattle Katie: Once during your turn, you may discard a beneficial equipment to draw 2 cards.
    4. Dalton Bros: Draw an extra card when drawing.
    5. Jack Ransome: You can play cards on any character in play.
    6. Pearl Hat: Once during your turn, you may discard a card to repeat the effect of a brown-bordered card on top of the discard pile.
    7. Sid Curry: Each time he is the target of a "Bang!", "reveal"; if it is Barrel, the "Bang!" is "Missed!" and the character who played the "Bang!" is the target of a "Bang!". (4 life points)
    8. Slim Poet: Each time your opponent makes you lose a life point, you may discard a random card from your opponent's hand. (4 life points)
    9. Soundance Kid: Once per turn, you may discard a card of your choice from hand to draw 1 card from each deck and discard one.
    10. Toco Ramirez: You may use any card in hand as a colt.
    11. Tom Thron: Each time he becomes AC, your opponent's RC is the target of a "Bang!".
    12. West Harding: You may play any number of "Bang!" on your turn.

    Video game

    On October 29, 2009, Palzoun Entertainment (which acquired the official license from DaVinci Games) announced the development of a Bang! video game. The game was developed in partnership with SpinVector.[7] It was published on the iTunes App Store on December 18, 2010. A console version was also expected to arrive in March 2011 but has been delayed.

    A live action trailer of the game was released on November 2, 2010.

    Online version

    On May 14, 2012, Christopher Gordon Carr's Software Developer Portfolio[8] released Kraplow!, an open source online Bang! clone, which can be played in-browser with chatbot or with other players. Kraplow! features all the rules from version 4.0 of Bang! and is open source.

    The Starcraft II mod Barcraft[9] is a copy of Bang! which replaces the wild west theme with themes and characters from the Warcraft, Starcraft and Diablo franchises.

    Some other online versions of Bang! have been released during the years, however they have received DMCA takedown notices as they were using copyrighted assets. Some online versions have managed to provide a playable experience by replacing the images such as PewPew![10] which has been available online since Q1 2021.

    BoardGameArena (BGA) is a real time board game online game system that allows to play Bang! along with some of its expansions. It was published on the 23 February 2022.[11]

    Lawsuit

    In 2014, DaVinci Editrice initiated a lawsuit against Ziko Games, the Chinese manufacturer that had published Legends of the Three Kingdoms, a game that DaVinci claimed was a clone of Bang!, simply changing the Wild West theme and art to that of ancient China.While the court found there was potential for copyright infringement on its initial hearing,[12] [13] it ultimately ruled in favor of Ziko Games and dismissed the case in 2016.[14] [15]

    Reviews

    See also

    External links

    Death Mesa, Robbers' Roost, character strategy guides, card explanations, variants, modding, and more

    Notes and References

    1. Web site: Origins Award Winners (2003) . Academy of Adventure Gaming Arts & Design . 2007-12-06 . https://web.archive.org/web/20080106055552/http://www.originsgamefair.com/awards/2002/list-of-winners2 . 2008-01-06 . dead .
    2. Web site: Strategy tips. Sciarra. Emiliano . Nov 21, 2002 . boardgamegeek.com.
    3. Web site: Bang! The Valley of Shadows – Board Game – BoardGameGeek.
    4. Web site: Fórum – bang.cz.
    5. Web site: Bang! The Bullet! – Board Game – BoardGameGeek.
    6. Web site: Fórum – bang.cz.
    7. Web site: Palzoun & daVinci present Bang! The videogame.. daVinci Games. 2009-11-15.
    8. Web site: Carr. Christopher. Software Developer. tulip.io. Christopher Gordon Carr. 16 May 2012.
    9. Web site: Arcade Highlight: BarCraft.
    10. Web site: PewPew! .
    11. Web site: Play board games online from your browser . 2022-09-13 . Board Game Arena . en.
    12. Hitting reset: devising a new video game copyright regime . Drew S. . Dean . University of Pennsylvania Law Review . 164 . 1239 . 2015 .
    13. Web site: DaVinci Editrice S.r.l. V. Ziko Games, LLC et al, No. 4:2013cv03415 - Document 44 (S.D. Tex. 2014).
    14. Web site: DaVinci Editrice S.r.l. V. Ziko Games, LLC et al, No. 4:2013cv03415 - Document 73 (S.D. Tex. 2016).
    15. Web site: DaVinci Editrice S.r.l. V. Ziko Games, LLC et al, No. 4:2013cv03415 - Document 74 (S.D. Tex. 2016).
    16. Web site: Pyramid: Pyramid Pick: BANG!.
    17. Book: Family games : The 100 best . 978-1-934547-21-2 . 2010 . Lowder . James . Green Ronin .