Babylon 5 Wars Explained

Babylon 5 Wars
Designer:Robert N. Glass, Bruce H. Graw
Publisher:Agents of Gaming
Players:2 or more
Ages:10+
Setup Time:5 - 10 minutes
Playing Time:1 to 4 hours
Random Chance:Dice rolling
Skills:Strategy, Tactics, Arithmetic

Babylon 5 Wars (B5W) is a science fiction tabletop miniature wargame produced by the gaming company Agents of Gaming. Play centers on miniature figurines based the TV show Babylon 5. It was nominated in 1999 for the Origins Award for Best Science Fiction or Fantasy Miniatures Rules.[1] The same year, the Babylon 5 Wars miniature of the Babylon 5 station won the Origins Award for Best Vehicle Miniature.[2]

History

Bruce Graw and Robert Glass designed the first edition of Babylon 5 Wars, and Agents of Gaming published it in 1997. The original rules were complex and the ship selection was minimal. The second edition was produced less than one year later including several key rules revisions and clarifications. It was published in April 1999.)[3] Over the lifespan of the game many supplements were released covering new races and ships.

Due to the cancellation of Babylon 5 Agents of Gaming chose not to renew its contract. Mongoose Publishing picked up the Babylon 5 license and published A Call to Arms from 2004 to 2008.

Canon

J. Michael Straczynski allegedly considers the Babylon 5 Wars material published by Agents of Gaming to be canon due to close cooperation between the creators of the game and the show.[4]

Babylon 5 Wars, the Game

Overview

Each player assembles a fleet, represented by counters or miniatures, which equal to a set point limit. A player is generally limited to a single race to choose his ships. There is also a limit to ship usage based on fighter space, rarity, and year.

The game is broken down into turns. Each player interacts in a turn at the same time. A die roll with certain bonuses determines movement order. Actions such as drift, power usage, electronic warfare, thrust, and fighter operations must be taken every turn. A turn can be very long and complex. Some turns can take up to hours depending on fleet sizes.

Historic scenarios can also be played out based on supplements and rules expansions. A scenario spells out specific fleet compositions for each player along with map geography and objectives.

Models

The cost of a fighting force is relatively cheap compared to other games in the tabletop miniature wargame genre. Agents of Gaming created associated minis for the majority of published ships, but the company had a chronic problem finding a reliable sculptor. Sometimes throughout the life of the game no miniatures would be released for months at a time.

All ship models were released in pewter. Some ships were very large, taking up several base stands on the playing map.

The only current first-hand source for B5W miniatures is the Agents of Gaming Shopify webstore.

Armies/Races/Species

This is a list of playable races (including one-off "Ships of the Month").

Reviews

References

External links

Notes and References

  1. Web site: Origins Award Nominees Announced . 2007-05-28 . 2008-01-03 . https://web.archive.org/web/20080103222559/http://boardgames.about.com/library/news/bl000603a.htm . dead .
  2. http://www.originsgamefair.com/awards/1999 1999 – Academy of Adventure Gaming Arts and Design
  3. Babylon 5 Wars, 2nd edition. Fannon. Sean Patrick. Sean Patrick Fannon. 49. InQuest. Wizard Entertainment. 33. May 1999.
  4. Graw, B. and Glass, R.: Babylon 5 Wars Second Edition Rules Compendium., page 1. Agents of Gaming, 2000