Aura: Fate of the Ages explained

Aura: Fate of the Ages
Developer:Streko-Graphics Inc.
Publisher:The Adventure Company
Designer:Elizabeth Petzold
Genre:Adventure
Modes:Single player
Platforms:Windows

Aura: Fate of the Ages is an adventure-genre computer game created by Canadian studio Streko-Graphics Inc. and published by The Adventure Company. In 2007, Streko-Graphics Inc. released the second chapter, , which continues the story of the first game. The final chapter of Aura trilogy, Aura III: Catharsis, was originally slated to be released in 2011, but this project was eventually cancelled.

Development

The game was developed by Streko-Graphics, a company founded in September 2001.[1]

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic.

IGN said, "What little Aura does to advance the genre it does remarkably well. In an age when encountering logical puzzles is as rare as pooping out gold nuggets, Aura shines as a game that attempts to bring a little reason into the mix." However, GameSpy said, "The few good puzzles contained within aren't worth the time and risk that you might not even be able to complete it."

External links

Notes and References

  1. Web site: Sergey Nartovich, President of Streko-Graphics. https://web.archive.org/web/20040902165341/http://www.experiencegaming.com:80/content.php?contentID=790. September 2, 2004. 2004. January 17, 2024.