Aunt Arctic Adventure Explained

Aunt Arctic Adventure
Publisher:Mindware
Platforms:Amiga
Released:1988
Genre:Platform

Aunt Arctic Adventure is a platform game released in 1988 by Mindware for the Amiga. The player guides Charlie the chimp through the various levels to rescue his aunt, who was kidnapped and taken to the Arctic to work as a circus performer.

Gameplay

The game can be played by one or two players. If two, the second player controls Penguin Pete. Actual gameplay involves picking up bananas and treasures to earn extra points while avoiding enemies such as Eskimos, spiders, and penguins, as well as traps like pitfalls, flying daggers and axes, and burning floors. A handful of levels have additional challenges, such as reduced/absent lighting, and traps disguised as sections of wall that are tripped by the player.

Aunt Arctic Adventure has 50 levels. The levels include things such as invisible walls, ropes and ladders to climb on, hurdles to jump, etc. Completing the game requires logic and puzzle-solving skills as well as fast reflexes. Generally, the game was divided into "sets" of four levels each, which shared the same music (except for levels without a music trigger) and enemies, and the fourth level of a set was usually arranged as an obstacle course that was more straightforward, but deadlier.

Reception

Info gave the game 4 stars and said "The graphics are almost too cute, and the music is bright and snappy. Joystick control is smooth, and the scenery scrolls across and up and down seamlessly."[1]

Reviews

Notes and References

  1. Web site: Info Magazine Issue 27. July 27, 1989. Internet Archive.
  2. Web site: Joystick Hebdo 31. June 7, 1989. Internet Archive.
  3. Web site: Aktueller Software Markt - Ausgabe 1989/05. Internet Archive.
  4. Web site: Power.Play.N16.1989.07. March 14, 2014. Internet Archive.