Attack on Titan 2 explained

Attack on Titan 2
Developer:Omega Force
Publisher:Koei Tecmo
Director:Hideo Suzuki
Producer:Hisashi Koinuma
Designer:Kotaro Hirata
Programmer:Tomohisa Yoshikawa
Series:Attack on Titan
Released:Stadia
Genre:Action, hack and slash
Modes:Single-player, multiplayer

, known in PAL regions as A.O.T. 2, is an action hack and slash video game based on Hajime Isayama's manga series of the same name released for Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, Xbox One,[1] [2] and Stadia.

Plot

The game covers the plot of the first 50 chapters of Attack on Titan (also covered by the first two seasons of the anime adaptation).

The player primarily experiences major events of the series through an original custom character who fights and interacts with characters of the manga. As a child, the player's character joins the 104th Cadet Corp, intending to slay the Armored Titan for killing their parents during the breach of Wall Maria.

The last mission of the base game has an original ending, non-canonical to both the anime and manga.

The DLC "Final Battle" covers chapters 51 to 90 of the manga (also covered by the third season of the anime).

Gameplay

The game features cel-shaded graphics and features the player defeating the titans in large, open areas. Key new features over the first title include a story-mode that's entirely playable in co-op, as well as a character creator.[3]

Development

Developed by Omega Force and published by Koei Tecmo, development launched shortly after completion of the first title. In an interview with Polygon, producer Hisashi Koinuma and Omega Force CEO Hideo Suzuki mentioned that a key focus was on making the AI more intelligent, as well as making the game more difficult in comparison to the first title.[4] They've also worked closely with the manga's publisher Kodansha and writer Hajime Isayama in the creation of additional elements to the story. Initially the English voice cast were going to record dialogue but this was not realised due to time constraints, very much like the first game. A demo of the game was released in Japan on April 26, 2019, and worldwide on May 7, 2019, and it was distributed til July 31, 2019. The DLC "The Final Battle" was released on July 4, 2019, in Japan and on July 5 in North America and Europe.

Reception

Attack on Titan 2 sold 28,480 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number three on the all format sales chart. The Nintendo Switch version sold 22,941 in the same week, whilst the PlayStation Vita version sold 15,621 copies.[5]

The game was nominated for "Sound Editing in a Game Cinema" at the National Academy of Video Game Trade Reviewers Awards.[6]

Notes and References

  1. Web site: Koei Tecmo and Omega Force announce Attack on Titan 2 . Sal . Romano . Gematsu . August 21, 2017 . February 11, 2018 . March 12, 2018 . https://web.archive.org/web/20180312022541/https://gematsu.com/2017/08/koei-tecmo-omega-force-announce-attack-titan-2 . live .
  2. Web site: Attack on Titan 2 gets western release date . Matt . Davidson . . December 5, 2017 . February 15, 2018 . July 29, 2018 . https://web.archive.org/web/20180729035506/http://www.ign.com/articles/2017/12/05/attack-on-titan-2-gets-western-release-date . live .
  3. Web site: New Attack on Titan 2 details include new characters and co-op mode . Chris . Moyse . . January 10, 2018 . February 11, 2018 . February 17, 2018 . https://web.archive.org/web/20180217152432/https://www.destructoid.com/new-attack-on-titan-2-details-include-new-characters-and-co-op-mode-481838.phtml . live .
  4. Web site: Attack on Titan 2 is trying to make its giants scarier . Michael . McWhertor . . September 27, 2017 . February 11, 2018 . October 1, 2019 . https://web.archive.org/web/20191001082338/https://www.polygon.com/2017/9/27/16367590/attack-on-titan-2-platforms-new-details . live .
  5. Web site: Media Create Sales: 3/12/18 – 3/18/18 . Sal . Romano . Gematsu . March 21, 2018 . July 2, 2018 . April 21, 2021 . https://web.archive.org/web/20210421173012/https://www.gematsu.com/2018/03/media-create-sales-3-12-18-3-18-18 . live .
  6. Web site: Nominee List for 2018 . National Academy of Video Game Trade Reviewers . February 11, 2019 . February 20, 2019 . https://archive.today/20190213220549/http://navgtr.org/archives/3566/ . February 13, 2019 . dead .