Attack on Titan 2 | |
Developer: | Omega Force |
Publisher: | Koei Tecmo |
Director: | Hideo Suzuki |
Producer: | Hisashi Koinuma |
Designer: | Kotaro Hirata |
Programmer: | Tomohisa Yoshikawa |
Series: | Attack on Titan |
Released: | Stadia |
Genre: | Action, hack and slash |
Modes: | Single-player, multiplayer |
, known in PAL regions as A.O.T. 2, is an action hack and slash video game based on Hajime Isayama's manga series of the same name released for Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, Xbox One,[1] [2] and Stadia.
The game covers the plot of the first 50 chapters of Attack on Titan (also covered by the first two seasons of the anime adaptation).
The player primarily experiences major events of the series through an original custom character who fights and interacts with characters of the manga. As a child, the player's character joins the 104th Cadet Corp, intending to slay the Armored Titan for killing their parents during the breach of Wall Maria.
The last mission of the base game has an original ending, non-canonical to both the anime and manga.
The DLC "Final Battle" covers chapters 51 to 90 of the manga (also covered by the third season of the anime).
The game features cel-shaded graphics and features the player defeating the titans in large, open areas. Key new features over the first title include a story-mode that's entirely playable in co-op, as well as a character creator.[3]
Developed by Omega Force and published by Koei Tecmo, development launched shortly after completion of the first title. In an interview with Polygon, producer Hisashi Koinuma and Omega Force CEO Hideo Suzuki mentioned that a key focus was on making the AI more intelligent, as well as making the game more difficult in comparison to the first title.[4] They've also worked closely with the manga's publisher Kodansha and writer Hajime Isayama in the creation of additional elements to the story. Initially the English voice cast were going to record dialogue but this was not realised due to time constraints, very much like the first game. A demo of the game was released in Japan on April 26, 2019, and worldwide on May 7, 2019, and it was distributed til July 31, 2019. The DLC "The Final Battle" was released on July 4, 2019, in Japan and on July 5 in North America and Europe.
Attack on Titan 2 sold 28,480 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number three on the all format sales chart. The Nintendo Switch version sold 22,941 in the same week, whilst the PlayStation Vita version sold 15,621 copies.[5]
The game was nominated for "Sound Editing in a Game Cinema" at the National Academy of Video Game Trade Reviewers Awards.[6]