Atlantis Sky Patrol | |
Developer: | Big Fish Studios |
Publisher: | Big Fish Games |
Designer: | Emmanuel Marty Jerome Grandsire |
Engine: | PTK |
Released: | August 2006: Windows, Mac August 2009: iOS |
Genre: | Puzzle |
Modes: | Single-player |
Platforms: | Windows, Mac OS X, iOS |
Atlantis Sky Patrol is a tile-matching puzzle video game developed by the team formerly known as Funpause, now part of Big Fish Studios, and distributed by Big Fish Games.[1] The game is a sequel to 2005's Atlantis.
In an alternative, retro-futuristic in the early 20th century, the player takes the role of the leader of the Sky Patrol, a secretive air patrol that takes on world threats. As the game begins, strange doomsday devices have been reportedly seen all across the world.[2] Believed to originate from the long-lost continent of Atlantis, possibly as retaliation from looting its treasure in the first game, the player must disable all of them to save the world.