Art of Fighting | |
Developer: | SNK |
Publisher: | SNK |
Creator: | Hiroshi Matsumoto |
Genre: | Fighting |
Platforms: | Arcade, Neo Geo AES, Neo-Geo CD, SNES, Mega Drive/Genesis, PC Engine CD, PlayStation 2 |
First Release Version: | Art of Fighting |
First Release Date: | 1992 |
Latest Release Version: | Art of Fighting Anthology |
Latest Release Date: | 2007 |
is a fighting game series originally released for the Neo Geo platform in the early 1990s. It is the second fighting game franchise created by SNK, following the Fatal Fury series, and is set in the same fictional universe. The original Art of Fighting was released in 1992, followed by two sequels: in 1994 and in 1996. A new Art of Fighting game is currently in development.
English title | Original platform | Release date | Ports |
---|---|---|---|
Art of Fighting | Arcade | Arcade, Neo Geo AES, Neo Geo CD, PC Engine Arcade CD-ROM², Sega Genesis, SNES | |
Art of Fighting 2 | Arcade | 1994-02-03 | Arcade, Neo Geo AES, Neo Geo CD, SNES |
Art of Fighting 3: The Path of the Warrior | Arcade | 1996-03-12 | Arcade, Neo Geo AES, Neo Geo CD |
Art of Fighting | |
Collapsible: | yes |
Director: | Hiroshi Matsumoto |
Producer: | Eikichi Kawasaki |
Designer: | Ahokamen Boke Teizo Muta Tony Oki |
Programmer: | John Guso |
Composer: | Masahiko Hataya Toshio Shimizu Yasumasa Yamada |
Series: | Art of Fighting |
Genre: | Fighting |
Arcade System: | Neo Geo MVS |
Taking place in 1978, Ryo Sakazaki and Robert Garcia set out to find Ryo's sister, Yuri, who has been kidnapped by Mr. Big. Mr. Big has taken the girl to entice Takuma Sakazaki, Ryo's father and originator of the fictional form of karate known as Kyokugen Karate ("Extreme style"), and because Ryo refused to work for Big. After they defeat Mr. Big, Ryo and Robert face the enigmatic Mr. Karate. Art of Fightings story ends with a cliff-hanger; Yuri is about to disclose the true identity of Mr. Karate as their father Takuma.
Ryo and Robert are the only playable heroes in the single player story mode, although eight of the game's ten fighters are playable by default in the two player versus mode.[1] Mr. Big and Mr. Karate can be played in the Neo Geo MVS (arcade) version by reaching their respective stages in the game then having a second player join in, and in the Neo Geo AES (console) version through the use of cheat codes.
Art of Fightings events are referenced often in the wider SNK universe; The King of Fighters '97, for instance, parodies the events of the game in its ending.
In the United States, the RePlay arcade charts listed Art of Fighting as the top-grossing software conversion kit in December 1992.[2]
A Sharp X68000 version of Art of Fighting was in development by Magical Company but it went unreleased for unknown reasons.[3]
See main article: Art of Fighting 2.
Art of Fighting 3: The Path of the Warrior | |
Collapsible: | yes |
Developer: | SNK |
Director: | Kimura Ken |
Producer: | Hiroshi Matsumoto T. Nishiyama |
Programmer: | YuritaRo |
Artist: | K. Miya Hori Pu Rolly-R |
Composer: | Masahiko Hataya Yasumasa Yamada |
Series: | Art of Fighting |
Genre: | Fighting |
Arcade System: | Neo Geo MVS |
was the first game in the series (and the first SNK fighting game) to use motion capture for its animation,[4] often being noted as some of the best sprite-work SNK has produced. It features a new cast of characters with the exception of Ryo and Robert. Yuri Sakazaki is seen in the game, but only as a side character in Ryo and Robert's story mode.
The story switched focus from the Sakazakis to Robert Garcia. Robert disappears to search for an old childhood friend, Freia Lawrence, and he tracks her to Glasshill Valley, Mexico. Freia is wanted by the game's main antagonist, Wyler, to complete a powerful elixir that was created by his and Freia's fathers. The drug affects users in a similar manner as the potion in Strange Case of Dr. Jekyll and Mr Hyde.
The four reviewers of Electronic Gaming Monthly gave the Neo Geo AES version a 5 out of 10. They lambasted the game for its poor balance, with their biggest complaint being the new Ultra-Cool Attacks, since they are easy to execute, cannot be blocked, and deal a massive amount of damage. They further criticized that the game lacks originality and innovation, failing to distinguish itself from the deluge of 2D fighting games coming out at the time.[5] A reviewer for Next Generation saw no problem with the game's balance but concurred that it is "too similar to every other 2D fighting game on the market". He gave the Neo Geo AES version three out of five stars.[6] According to Famitsu, the Neo Geo CD version sold over 20,877 copies in its first week on the market.[7]
At Evo 2024, following similar revivals of the Samurai Shodown and Fatal Fury series, SNK announced they were developing a new entry in the Art of Fighting series, marking the series' first new entry in nearly 30 years.[8]
The original trilogy were all released for the Neo Geo MVS arcade system, Neo Geo AES home console, and Neo Geo CD. Art of Fighting was ported to the PC Engine CD, SNES, and Sega Genesis/Mega Drive, while Art of Fighting 2 was also ported to Super Famicom. Many of these ports made minor changes to the gameplay, story, or graphics.[9]
The Neo Geo trilogy was compiled in for the PlayStation 2, while the original game was also included as part of SNK Arcade Classics Vol. 1 and the NEOGEO Station service. The trilogy has also been digitally re-released via the Wii Virtual Console and the ACA Neo Geo series.
The Art of Fighting series follows the conventions of the time in the sense that the player faces a variety of opponents in best two-out-of-three matches. Each of the game's characters have a unique fighting style and set of special techniques. The player has two basic attacks—punch and kick—as well as a utility button that switches between punches, kicks, and throws. A fourth button is used for taunting. Art of Fightings contribution to the genre was the inclusion of a "spirit gauge" underneath the character's life bar. When characters perform special techniques, their spirit gauge is depleted and their special attacks become weaker. Players can also drain their opponent's spirit gauge by taunting them.
The Art of Fighting series was also the first fighting series to allow players to perform a "super attack". In the original Art of Fighting, the player's character can learn a super attack (dubbed the super death blow) by completing one of the game's bonus rounds (this technique is available by default in the 3rd game). All three games also feature "Desperation Attacks" that can only be performed when the player's health is low and the life bar is flashing.
The series also introduced graphical scaling into the fighting game genre: as the characters move towards each other, the camera zooms in to maximize the level of detail. Character sprites in Art of Fighting change as the fight progresses to become more bruised and cut as damage is taken.
The Art of Fighting series serves as a prequel to the Fatal Fury series, with the three games taking place between 1978 and 1980, over a decade before the events of . The initial two games are set in South Town, the same setting as the Fatal Fury series, while the third takes place in the fictional Mexican town of Glasshill Valley.
Many characters from both Art of Fighting and Fatal Fury appear in The King of Fighters series, which is set in its own universe that ignores the continuity established in the Art of Fighting and Fatal Fury games so that the characters from both series could battle without having to age any of them.
In the original Art of Fighting, only Ryo and Robert are playable in the single-player mode; all others can only be used in the game's Vs. mode.
is a skilled martial artist who practices his family's fighting style, Kyokugenryu Karate, acting as the top disciple alongside his sister Yuri, his father and sensei Takuma, and his best friend Robert Garcia. In the original game, Ryo searches South Town for Yuri after she is abducted by Mr. Big. In the sequel, following Yuri's rescue, Ryo and his family join the first ever of the King of Fighters tournament held by Geese Howard, the true mastermind behind Yuri's kidnapping. In Art of Fighting 3, when Robert disappears looking for Freia Lawrence, Ryo travels to Glasshill Valley to find him. Many years later, Ryo becomes master of the Kyokugenryu School, inheriting the title of "Mr. Karate" from his father as of Buriki One. He also takes on his own student, Marco Rodrigues, who features as a playable character in and . Ryo was created as an homage to the characters from Capcom's Street Fighter series, which members of the development team previously worked on.[10] This would in turn later lead to the creation of the Street Fighter character Dan Hibiki as a satire of Ryo and Robert.[11]
is Ryo's best friend and fellow Kyokugenryu student. He is the wayward son of a billionaire family from Italy, sent to train with Takuma as a favor to Robert's father. Robert is introduced in the first Art of Fighting, when he helps Ryo rescue Yuri from the criminal Mr. Big.[12] As such, both Ryo Sakazaki and Robert go to South Town to interrogate fighters until finding Mr. Big.[13] [14] The second Art of Fighting game features Robert joining the Sakazakis in entering first King of Fighters tournament.[15] In Art of Fighting 3, Robert visits Central America to help his childhood friend Freia Lawrence, who is being pursued by Wyler.
is the first opponent in the arcade mode of Art of Fighting. He is the creator and main teacher of the Todoh fighting style, which derives from Jujutsu, Kendo and Kobujutsu. Todoh has a long-standing rivalry with disciples of the Kyokugenryu school of karate and considers them a threat to his dojo in terms of profits; and also there is a long-standing personal animosity dating back to a rivalry with the Kyokugenryu karate master Takuma Sakazaki which began when both men were very young. Todoh is the only character from Art of Fighting to not return in Art of Fighting 2.
is a member of Mr. Big's syndicate, and a developer of his own fighting style. One of Mr. Big's highest-ranking subordinates, he devastates anyone who crosses his path. Jack is also the leader of the South Town gang known as the Neo Black Cats.
Lee Pai Long (Chinese: 李白龍) is a master of Chinese martial arts from Taiwan and an expert of his country's medicine. His adoptive father and mentor, Lee Gakusuo, passed on his pharmaceutic knowledge and martial arts to him before instructing Lee to finish his studies in South Town. Once he arrived there, Lee became fascinated with the local style of Kenpo and neglected his roots to be a street fighter. He works as the director of the South Town prison, but also has a small herbal shop which he runs part-time. A former adversary and long-time friend of Ryo Sakazaki's father Takuma, he enters the tournament to test Ryo's skills. And like his friend, he dons a mask; in this case, a Monkey Mask.
is a female Muay Thai fighter from France who dresses as a man in order to present herself as a reliable fighter, hide her true identity, and for various other reasons such as the fact that she has been at war with her own sex for years. Originally, her true gender was meant to be a surprise for the player, revealed only if she was defeated with a special move; as time went by, however, her design became more feminine, albeit without straying too far from the original concept. In the first Art of Fighting, King is hired by the criminal Mr. Big to work as a bouncer in his tournament. After King is defeated by Ryo Sakazaki and Robert Garcia who were searching for Ryo's kidnapped sister, Yuri, King agrees to help them to find Mr. Big. In Art of Fighting 2, King enters into the first of the King of Fighters tournament in order to win the prize money to pay for an operation for her younger brother, Jan, to regain the use of his legs. As such, Ryo and Robert decide to use the prize money to pay for the operation in gratitude for helping them to find Yuri.
is a former professional boxer who was expelled from the ranks after he accidentally killed a man in the ring. He currently stalks South Town seeking opponents to vent his anger and frustration on, and enters the tournament for the same reason. Like Crawley, Mickey gets a haircut between his two appearances. In Art of Fighting, Mickey becomes a small-time hood who works for Mr. Big so that he can get money as a street hustler.
is a martial arts instructor, and with his brutal and aggressive fighting style was known to his friends as "The Madman" and "The Killing Machine". He enters the tournament to win the prize money and test his skills. In the first AOF, Crawley has longer hair. By the time AOF2 occurs, his hair is cut shorter. In John's AOF2 ending, the US Military attempts to recruit him to rescue the President's canary, but John refuses. Although it is not mentioned in the game, John seems to be assigned to the aircraft carrier, since a large "62" is visible on the ship's island.
is the sub-boss character from the first two Art of Fighting games. Mr. Big was formerly in the Army's Special Forces, and fights skillfully with a pair of eskrima rattan sticks. He has been involved with the mob for as long as he can remember. He made it big in South Town, a city as seedy and corrupt as he is. He joins Geese Howard's criminal organization, soon becoming his right-hand man. Big secretly feared Takuma Sakazaki, the master of Kyokugenryu Karate, so he ordered the kidnapping of Takuma's daughter, Yuri, and threatened Takuma into working for him. The plan backfired when Ryo and Robert fought their way through South Town's crime to find both of them, beating Big senseless to rescue Yuri and Takuma. King worked as a bouncer at one of Mr. Big's establishments.
is Ryo and Yuri's father who left them prior to the first Art of Fighting, though as the master and creator of Kyokugenryu Karate, he has taught both Ryo and Robert at a young age, with Yuri becoming his student later on after the first game. Takuma appears as the final boss of the game as a masked warrior named, having taken Yuri as a hostage. Before being defeated by Ryo and Robert, Yuri stops them, revealing his identity. It is later revealed that Takuma was forced to work for Geese Howard and that his right-hand man, Mr. Big, kidnapped Yuri to put him under control. In Art of Fighting 2, Takuma rebels against Geese and Mr. Big by fighting in their King of Fighters tournament, but retreats due to injuries sustained.
is the younger sister of Ryo and daughter of Takuma. She is introduced in the first game as the hostage of Mr. Big, prompting Ryo and Robert to rescue her. She makes her playable debut in Art of Fighting 2, having been trained by Takuma in Kyokugenryu to defend herself, and teams up with her family to defeat Geese Howard. In Art of Fighting 3, Yuri is once again unplayable, but she appears along with Ryo searching for Robert. By the time of , Yuri has started her own fitness club, where her brother's disciple Marco Rodrigues trains after his dojo's sign is stolen.
is a Japanese ninja from the feared and respected Kisaragi clan, whose techniques dates back from ancient history, through his ancestor Zantetsu, from The Last Blade series. His school is the sworn enemy of both the Sakazaki clan and Kyokugenryu Karate. Eiji is a mercenary, willing to kill for anyone so long as they pay well.
is the only Mongolian dock worker at the South Town port. Temjin resigned himself to a period of menial work as a manure loader. Finding the job paid $25 an hour, Temjin stayed on, earning money for the small school in Mongolia where he dreams of teaching one day.
See main article: article and Geese Howard.
Ryo and Robert are the only returning characters in Art of Fighting 3, with all other playable characters being newcomers.
is a former disciple of Eiji Kisaragi, who betrayed him. He then decides to kill Eiji, testing himself by first attempting to defeat Eiji's sworn enemy Ryo Sakazaki.
is a long-time employee of the Garcia family, acting in a personal assistant-like role to Robert since he was a child. The Garcias send Karman to find their son after he disappeared to look for his old childhood friend Freia Lawrence, which has led him to Glasshill Valley. Karman is a loyal employee who seems very fond of Robert Garcia and lets him get away with much more than he should.
is the daughter of Ryuhaku Todoh, who taught her the Todoh school of Aikido, Jujutsu and Kendo. As her family's sole heir, she does all she can to stand up for the Todoh way. When Ryuhaku left for South Town to settle an old score with Takuma Sakazaki, Kasumi remained waiting for her father's return. Months later, after learning Ryuhaku was defeated by Takuma's son Ryo, she decides to find and challenge him to avenge her father's defeat.
is a private investigator who works with Rody Birts. She is a tough, straight-talking woman who wields a whip, but with a caring nature underneath. Though there seems to be some romantic tension between them, she and Rody are partners in a business sense only. They have been hired by Wyler to find and deliver Freia Lawrence to him. The two appear to have a bad reputation within their profession and Lenny sees their new assignment as their 'big chance'.
is a private investigator who works with Lenny Creston. Though she dominates him, their relationship is good-natured and there is even a hint of romantic tension. The two appear to have a bad reputation as private eyes. He goes to Glasshill Valley to search for Freia Lawrence on orders from Wyler.
Wang Koh-San (Chinese: Chinese: 王覚山) is an artist entering a competition, and is also a friend of Lee Pai Long. He comes to Glasshill Valley for inspiration for the competition, but once there he learns of Wyler's Elixir and thinks that it will interest Lee. Wang travels with his pet Pelican Hoeh-Hoeh.
is Wyler's bodyguard. Though she pretends to encourage him in his experiments, she secretly wants him to stop them. She has a flashy sword fighting style reminiscent of Indian swordsmanship.
is the final boss in Art of Fighting 3. He works on perfecting a powerful elixir that was originally developed by his father and Freia Lawrence's father. However, when their partnership fell part, Freia's father took the essential data needed to complete the elixir and left it with Freia. Wyler blames this action for his father becoming destitute and eventually dying, and begins seeking Freia so he can complete the elixir.
Yuri has been well received by Japanese gamers, having been voted as the 19th favorite character in the 1997 character popularity poll on Neo Geo Freaks website.[16] In 1995, Japanese magazine Gamest ranked her as number seven in the list of the top characters of 1994.[17] In 2018, Yuri was voted as the tenth most popular Neo Geo character.[18] Tiago O. Frosi from Universidade Federal do Rio Grande do Sul regarded Yuri as one of the most impactful female characters in fighting game history due to how she initially debuts as a damsel in distress only to become a playable character both in the sequel and SNK's crossover video games. She was compared with Street Fighter character Sakura Kasugano for having similar archetypes as well as an imitated fighting style from veteran fighters.[19]
Gavin Jasper of Den of Geek described her as adding to her family's "wonderful comedic existence", but felt she was more at place there than in King of Fighters as part of the Women's Team. He added "She's not quite Sakura and she's not quite Dan Hibiki, but she's fine for what she is," and praised her departure from a damsel in distress to a full character as the games progressed.[20]
Some of the Art of Fighting cast have continued appearing in other SNK fighting games since the last game in the Art of Fighting series was released. In the same way that Geese Howard appears as a secret boss in Art of Fighting 2, Ryo Sakazaki appears as a secret boss in Fatal Fury Special and . Unlike the battle against Geese in Art of Fighting 2, the battles against Ryo in both games are depicted as "dream matches" and are not canon to either series' storyline.
As a result of these crossover appearances between the two franchises, SNK produced The King of Fighters series, pitting characters from both series against each other. The series eschews the continuity of the Art of Fighting and Fatal Fury games for the purpose of having the Art of Fighting cast fight against everyone else without aging them. Ryo, Robert, Yuri, and King were introduced in the first installment and have appeared in nearly every entry, with Takuma and Kasumi frequently appearing as well. Eiji and Mr. Big also appear as playable characters in specific entries.
Characters from the series have also appeared in the SNK vs. Capcom series and in NeoGeo Battle Coliseum. Capcom's features Ryo, Yuri, and King while Capcom vs. SNK 2 adds Ryuhaku Todoh to the lineup. features Ryo, Kasumi, and Takuma under his Mr. Karate guise. NeoGeo Battle Coliseum features Lee Pai Long, Mr. Big and an aged Robert Garcia along with the older Ryo Sakazaki from Buriki One. In , Ryuhaku Todoh drives the truck in one of the extra games.
The Street Fighter character Dan Hibiki is a parody of Ryo Sakazaki and Robert Garcia.
In Super Smash Bros. Ultimate, some elements from the Art of Fighting series appear as downloadable content; specifically, two music tracks from the series appear (and can be played on the King of Fighters Stadium stage), Ryo Sakazaki makes three cameos in the game (as a background character in King of Fighters Stadium, as a spirit, and as the basis for a Mii costume), and Yuri Sakazaki and King both have background cameos in King of Fighters Stadium.
A Japanese animated television film,, was created and directed by Hiroshi Fukutomi, animated by Studio Comet and produced by NAS. It was the third animated co-production between SNK and NAS, following and . The special was produced by Kenji Shimizu and Yoshiro Kataoka, and features a script by Nobuaki Kishima and character designs by Kazunori Iwakura. The film follows follows Ryo and Robert, who must rescue Yuri from Mr. Big after he kidnaps her to learn the whereabouts of a valuable diamond. The film aired on Fuji TV on December 23, 1993, and received an English-language release from US Manga Corps in 1997.
The Art of Fighting film was negatively received by several western publications. It was billed as stupid, idiotic and plodding,[21] and compared to a Saturday morning cartoon.[22] [23] It was said it had "choppy animation, illogical perspectives, uninspired art, badly choreographed fight scenes, and most of all horrible voice acting",[21] and none of the interest of the video game or its sequels translate into the anime.[24] The film gathered a 14% rating at Meta Anime Rviews,[25] placing it in the bottom 3% of the reviewed titles.
The 2010 live-action film The King of Fighters features an appearance by Mr. Big, played by Sam Hargrave. He is the only character from the Art of Fighting series to appear in the film.