Android Two Explained

Android Two
Developer:Costa Panayi
Publisher:Vortex Software
Released:1983: ZX Spectrum
1985: Amstrad
Genre:Shoot 'em up
Modes:Single-player
Platforms:ZX Spectrum, Amstrad CPC

Android Two is a shoot 'em up maze video game written by Costa Panayi and published by Vortex Software in 1983 for the ZX Spectrum and in 1985 for the Amstrad CPC.[1] [2] It is the sequel to , released earlier in 1983.[3]

Gameplay

The aim of the game is to destroy five Millitoids – large worm-like creatures – which roam a white-walled maze. The maze is also filled with other enemies, landmines, trees and other features. The Millitoids are destroyed with three shots to the head. When all five are destroyed, the player moves onto the next of three mazes.

The maze is presented in a scrolling top-down view, using the same 3D effect Costa Panayi would later use in games like Tornado Low Level.

Reception

Sinclair User found the graphics to be an outstanding feature, the 3D effect being novel for an early ZX Spectrum game.[4] CRASH awarded 90%, also impressed with the graphics. The reviewer was also commented on the design of the maze, which includes both open spaces and tight corridors, challenging difficulty and the overall polished feel. Comparisons with 3D Ant Attack were made.[5]

Notes and References

  1. http://www.worldofspectrum.org/infoseekid.cgi?id=0000192 Android Two
  2. https://www.mobygames.com/game/zx-spectrum/android-two Android Two for ZX Spectrum
  3. http://www.worldofspectrum.org/infoseekid.cgi?id=0000190 Android One: The Reactor Run
  4. http://www.sincuser.f9.co.uk/023/softwreb.htm Android 2 review
  5. http://www.crashonline.org.uk/02/android.htm Android 2 review