Alan Miranda Explained
Alan Miranda is a computer game designer.
Career
Alan Miranda is a previous BioWare employee, who had worked on Dungeons & Dragons titles like Neverwinter Nights and .[1] In 2003, he left BioWare to form his own company, Ossian Studios, with his wife Elizabeth Starr.[2] Miranda approached BioWare joint CEO Greg Zeschuk in 2005 to discuss the possibility of Ossian developing a "premium module" for Neverwinter Nights.[3] Premium modules were adventures created for Neverwinter Nights by BioWare and other companies.[4] BioWare had been given autonomy on the premium module process from the game's publisher, Atari, and Zeschuk approved Miranda's proposal. Miranda's initial draft of the project was a pirate-themed adventure in the Sword Coast, which happened to be the same idea that BioWare itself was creating a premium module for, . Miranda revised the concept and chose the Western Heartlands as the setting.[5] Ossian estimated that a module on par with other large games like Kingmaker would take four to five months. Pre-production on Darkness over Daggerford began in April 2005 and took a month and a half. Ossian went through five designers in this stage, none of whom worked out. Choosing a designer required much of the time allocated for pre-production, and to compensate Ossian developers immediately began creating the game, fleshing out details as they went.[6] In May 2006, Atari cancelled the premium module program, with no warning to developers of the current projects.[7] Miranda and his team decided to finish the game anyway,[8] and in August 2006 it was released free of charge on IGN's Neverwinter Nights Vault.[9]
Notes and References
- Web site: Cancelled Premium Module Interview -Alan Miranda (Darkness over Daggerford). 2006-08-17. NW Vault (IGN). 2009-03-22. https://web.archive.org/web/20090208133536/http://nwvault.ign.com/View.php?view=Interviews.Detail&id=252. 8 February 2009 . live.
- Web site: NWN2: Mysteries of Westgate Interview with Alan Miranda. Ford. Suzie. 2008-04-14. Warcry. 2009-03-22. https://web.archive.org/web/20090304071552/http://www.warcry.com/articles/view/interviews/3805-NWN2-Mysteries-of-Westgate-Interview-with-Alan-Miranda. 4 March 2009. dead.
- Web site: Darkness over Daggerford Wrap Report. 2006-10-13. RPG Vault (IGN). 2009-03-22. https://web.archive.org/web/20090622172915/http://rpgvault.ign.com/articles/738/738807p1.html. 2009-06-22. dead.
- Web site: Premium Neverwinter Nights Modules . BioWare . 2009-03-22 . https://web.archive.org/web/20090312060057/http://nwn.bioware.com/premium/ . 12 March 2009 . dead .
- Web site: Cancelled Premium Module Team Interview - (Darkness over Daggerford). 2006-08-26. NW Vault (IGN). 2009-03-22.
- Web site: Darkness over Daggerford Wrap Report (page 2). 2006-10-13. RPG Vault (IGN). 2009-03-22. https://web.archive.org/web/20080304063847/http://rpgvault.ign.com/articles/738/738807p2.html. 2008-03-04. dead.
- Web site: Darkness over Daggerford Interview (page 2). Taluntain, Chevalier. 2006-10-26. Sorcerer's Place. 2009-03-22. https://web.archive.org/web/20090208192849/http://www.sorcerers.net/Main/Articles/darkness_over_daggerford_interview2.php. 8 February 2009 . live.
- Web site: Road To The IGF: Darkness Over Daggerford's Alan Miranda. Wallis. Alistair. 2007-02-23. Gamasutra. 2009-03-22. https://web.archive.org/web/20090209024938/http://www.gamasutra.com/php-bin/news_index.php?story=12870. 9 February 2009 . live.
- Web site: Darkness over Daggerford. 2006-08-15. NW Vault (IGN). 2009-03-22. https://web.archive.org/web/20090221074800/http://nwvault.ign.com/View.php?view=Modules.Detail&id=5122. 21 February 2009 . live.