Al Unser Jr.'s Road to the Top explained

Al Unser Jr.'s Road to the Top
Developer:Radical Entertainment
Designer:Vince Joly
Chris Lippmann
Programmer:Chris Lippman
Artist:Vince Joly
Ed Konyha
Yayoi Maruno-Chorney
Phillip Tse
Thom Bellaire
Composer:Paul Wilkinson
Marc Baril[1]
Genre:Racing
Modes:Single-player, multiplayer
Platforms:Super NES

Al Unser Jr.'s Road to the Top is a racing video game released for the Super Nintendo Entertainment System.

Gameplay

In order to succeed in the racing world, the player has to progress from go-karts to snowmobiles, IROC racing cars, and eventually to Indy racing cars.

If the player does well, then the final challenge is to take on Al Unser Jr. in the final event at Vancouver. This race uses the Molson Indy Vancouver as a final test of the player's skills. The player can also practice every stage of the game except the final stage.[2] Go-kart racing involves regional action in the United States of America while snowmobiles provide challenge for the game's simulated winter months. Competing in the stock cars of the IROC is considered to be gaining experience for the faster and lighter open wheel vehicles of the Indy league.

Game progress is saved using passwords.[3]

Reception

In their review, GamePro described Al Unser Jr's Road to the Top as an excellent racing game for beginners due to its simple mechanics and controls and uncluttered graphics.[4]

Allgame gave the game a rating of 2.5 out of 5 stars.[5]

See also

Notes and References

  1. Web site: Composer information . SNESMusic.org . 2012-01-17.
  2. Web site: Basic game summary . . 2008-10-30.
  3. Web site: Rating summary . SNES Central . 2012-04-23.
  4. "Little Al" Unser Races to the Top. GamePro. 65. IDG. December 1994. 194.
  5. Web site: Password summary . allgame. 2012-10-01.