AirSim | |
AirSim | |
Author: | Microsoft Research |
Developer: | Microsoft and community |
Latest Release Version: | 1.8.1 |
Latest Release Date: | [1] |
Programming Language: | C++ |
Operating System: | Windows 10, macOS, Linux |
Genre: | Flight simulator |
License: | MIT License |
AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research.[2] It is developed by Microsoft and can be used to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles.[3] [4] This allows testing of autonomous solutions without worrying about real-world damage.[5]
AirSim provides some 12 kilometers of roads with 20 city blocks and APIs to retrieve data and control vehicles in a platform independent way. The APIs are accessible via a variety of programming languages, including C++, C#, Python and Java. AirSim supports hardware-in-the-loop with driving wheels and flight controllers such as PX4 for physically and visually realistic simulations. The platform also supports common robotic platforms, such as Robot Operating System (ROS).[6] It is developed as an Unreal plug-in that can be dropped into any Unreal environment.[7] An experimental release for a Unity plug-in is also available.[8] [9]