Adobe Fuse CC explained

Adobe Fuse CC
Logo Size:66px
Author:Mixamo
Developer:Adobe Systems
Latest Release Version:1.2
Operating System:Mac OSX 10.8 or Win 7 and later
Language:English
Asof:November 2017

Adobe Fuse CC (formerly Fuse Character Creator) was a 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user-generated content into the character creator.[1] [2] Fuse was part of Mixamo's product suite, and it is aimed at video game developers, video game modders, and 3D enthusiasts.[3]

History

The technology underneath Fuse was initially developed as a character creator at Stanford University[4] from the work of Siddhartha Chaudhuri[5] in Prof. Vladlen Koltun's group. Chaudhuri's work resulted in a SIGGRAPH publication in 2011.[6] Mixamo also partnered with Allegorithmic in the creation of Fuse.[4] All texturing within Fuse is driven by Allegorithmic's Substance Designer.[7] A beta version of Fuse was originally launched on Steam in November 2013.[1] Fuse 1.0 was officially launched in March 2014.[8] Adobe has stopped development and discontinued support for Fuse on September 13, 2020.[9] [10]

Software

Fuse is a client based product that lets users choose and modify character components such as body parts in real-time.[11] Users can also customize their characters with clothing and texture options provided by Allegorithmic.[11] Fuse's main novelty is the ability for users to import and automatically integrate their own content into the character creation system, leveraging all the features of pre-loaded content.[1] [2] Fuse characters are rigged through Mixamo online service. Characters have a bone driven rig and a blend shape based facial rig for facial animation.[7]

Use and availability

Fuse is used mostly by game developers and game modders. Fuse is available on Mixamo, on the Unity Asset Store and on Steam marketplace where it has a user base of 40,000 users as of September 2014. Fuse characters can be imported through a specific series of steps into games created with the Source SDK by Valve.

License

All content available within Fuse is royalty free and regulated by the Fuse End User Licensing Agreement.[12]

Notes and References

  1. News: Mixamo Opens Character Customization to User-Imported Content . November 30, 2011 . Digital Media World . November 23, 2014 . dead . https://web.archive.org/web/20150320070657/http://digitalmedia-world.com/Games/mixamo-opens-character-customization-to-user-imported-content.html . March 20, 2015 .
  2. News: Fuse character modelling tech receives more advanced customization . Mike Rose . May 21, 2014 . Gamasutra . November 23, 2014.
  3. News: Mixamo Opens Technology to User-Imported Content . May 21, 2014 . CGSociety . November 23, 2014 . https://web.archive.org/web/20140524121710/http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mixamo_opens_technology_to_user_imported_content . May 24, 2014 . dead . mdy-all .
  4. News: Mixamo debuts Fuse character creation tool on Steam using Valve's Team Fortress 2 characters . Dean Takahashi . November 7, 2013 . Venture Beat . November 23, 2014.
  5. Web site: 3D modeling with data-driven suggestions . Stanford Digital Repository . November 23, 2014.
  6. Web site: Probabilistic Reasoning for Assembly-Based 3D Modeling . Cornell University . November 23, 2014.
  7. News: Accessible Animation . Craig Chapple . Develop Online . November 23, 2014.
  8. News: Mixamo's Fuse 1.0 Launched on Valve's Steam Platform . Dean Meyers . March 27, 2014 . VizWorld . November 23, 2014.
  9. Web site: An Update on Adobe Fuse as Adobe Moves to the Future of 3D & AR Development . Adobe . 2020-10-20 . 2021-10-22 . https://web.archive.org/web/20211022133418/https://blog.adobe.com/en/publish/2019/09/13/an-update-on-adobe-fuse-as-adobe-moves-to-the-future-of-3d-ar-development.html . dead .
  10. Web site: Fuse CC (Beta) Common questions . Adobe . 2020-10-20.
  11. News: Mixamo builds out end to end products, adds upgrades in time for GDC . Kathleen Maher . March 12, 2014 . Graphic Speak . November 23, 2014.
  12. Web site: Fuse EULA . March 18, 2014 . Mixamo . https://archive.today/20140905103016/https://www.mixamo.com/fuse/legal . dead . September 5, 2014 . November 23, 2014 .