Playism | |
Foundation: | May 2011 |
Industry: | Video games |
Playism (stylized as PLAYISM) is a Japanese independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games, launched in May 2011.[1]
Playism was launched in May 2011 as a digital distribution platform for PC games.
In April 2013, Playism began a project with HAL College of Technology & Design in both Osaka and Nagoya. The project involves students creating games in four-person teams over a period of several months. The games would then be judged by PLAYISM staff, Daisuke "Pixel" Amaya (Cave Story), Smoking Wolf (One Way Heroics), and members of Nigoro (La-Mulana). The highest-rated games were then localized by PLAYISM, and released on the PLAYISM store page for purchase.
Playism was closely involved in the administration of the indie-based game event in March 2013, helping both with translation and interpretation as well as with logistics. In September 2013, Playism collaborated with Sony Computer Entertainment Japan Asia on an event called Indie Stream. Originally planned by indie developers Nigoro and Nyamyam, Indie Stream was designed to bring indie developers from both Japan and abroad together to meet and share information.[2] It was announced at Indie Stream that PLAYISM would be assisting indie developers in publishing their games on PlayStation 4 and PlayStation Vita in Japan.[3]
In 2021, the Playism digital distribution platform has closed, Playism focusing now on their publishing activities on PC and consoles.