AFL SuperCoach explained

AFL SuperCoach
Screenshot Size:220px
Url:http://supercoach.heraldsun.com.au/
Type:Sports
Owner:Herald Sun
Launch Date:2006
Current Status:Public
Country:Australia
Language:English

AFL SuperCoach is an online fantasy football game for the Australian Football League.[1] [2] It was designed by Vapormedia.[3] Herald Sun own the website, and run the competition. They award a prize of $1,000 each week (increased to $2,000 for SuperCoach Plus subscribers) to the entrant with the highest score for that week, as well as a grand prize of $50,000 to the entrant with the highest cumulative point total at the end of the home-and-away season.

Popularity

!Year!Number of players
2009349,124
2010390,367
2011401,840
2012374,120
2013313,564
2014250,278
2015224,129
2016223,324
2017206,997
2018199,094
2019207,341
2020170,756
2021170,847
2023190,911*

Point Scoring

Each AFL player scores points for their performance in their game in each round.

By using Champion Data's comprehensive rankings system of over 50 different stats, player rankings are the most accurate way to determine how effective a player has been. You can be sure that a high-scoring player is giving his team maximum value. Unlike other stats systems, Champion Data will not simply award a point for each kick, mark or handball. For example, while other games will award points for a kick no matter how far it goes or where it's directed, Champion Data will award zero points for a kick that travels less than 40 meters to a contest.[4]

Point Scoring!Stat!Awarded/Deducted
Effective kick4 Points
Ineffective kick0 Points
Clanger kick-4 Points
Effective handball1.5 Points
Ineffective handball0 Points
Handball clanger-4 Points
Handball receive1.5 Points
Hardball get4.5 Points
Loose-ball get4.5 Points
Goal8 Points
Behind1 Point
Mark uncontested(maintaining possession)2 Points
Mark contested

(maintaining possession)

6 Points
Mark uncontested (fromopposition)4 Points
Mark contested (from

opposition)

8 Points
Tackles4 Points
Free kick for4 Points
Free kick against-4 Points
Hitout to advantage5 Points
Gather from hitout2 Points

Team structure and setup

Teams have a salary cap of $10,000,000, and have a requirement of having exactly 30 players selected.

There are 4 groups of positions:

Defenders - 6 on-field players and 2 on bench.

Midfielders - 8 on-field players and 3 on bench.

Rucks - 2 on-field players and 1 on bench.

Forwards - 6 on-field players and 2 on bench.

Captains and vice captains

For each round, entrants set a captain, for which their score is doubled. A vice captain is also selected, who gets their score doubled if the player selected as captain does not play.

Emergencies

Emergencies are used on up to four players on the bench. If a player on the field does not play, the emergency's score for that position (defender, midfielder, ruck or forward) comes on. If there are 2 emergencies in one position, the lowest scoring player comes on for that position (except for players that scored no points).

Substitutions

You can substitute a player at anytime till lockout. If the player is midfield, the player can only be substituted on from a player on the bench from the midfield. If you have a player listed as midfield and forward, they can be swapped with another player listed as midfield and forward.

Trades

Each entrant is allocated 35 trades and can perform a maximum of 2 per week (3 in multi-bye rounds). Trades can be reversed till the start of the first match for each round.

Leagues and Groups

You can join or be part of 10 leagues. When you join, you will automatically be entered in a league. You will compete head-to-head each round. The league will have its own fixture with 4 points for a win, 2 points for a draw and 0 points for a loss. Public leagues are with random people, while private leagues have a join code.

Groups are based on the total number of points and has unlimited people.

Supercoach Plus

Costing $24.95 annually, it helps by having a team picker before you can register, tells you who's playing each week, optimiser to predict the best possible line up, breakevens, projected scores and players price increases, prediction if players will perform well or poor for the week, access to Supercoach Plus articles and double prizes for the weekly cash winners.

Records

In Round 7 2006, Jonathan Brown got the highest-ever SuperCoach score—262—against Hawthorn. He got 18 kicks, 7 handballs, 16 marks, 8 goals, 4 behinds, 1 tackle and 1 free kick for.[5] As of August 8, 2022, it remains the record.

External links

Notes and References

  1. News: Canning. Simon. 13 April 2009. Rivals scramble for fantasy football dollars. The Australian.
  2. Web site: Paying for news. .
  3. News: Brodie. Will. 23 March 2011. Finding the magical bargain: the cult of fantasy footy.
  4. Web site: Herald Sun Supercoach. live. https://web.archive.org/web/20080223233450/http://supercoach.heraldsun.com.au:80/ . 23 February 2008 .
  5. Web site: Supercoach Scoring Records @ FanFooty. 2021-04-08. www.fanfooty.com.au.