ABM (video game) explained

ABM
Publisher:Muse Software
Platforms:Apple II
Programmer:Silas Warner[1]
Released:1980
Genre:Shoot 'em up

ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.'s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.[2]

Gameplay

In ABM the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.

Reception

Bruce Webster reviewed ABM in The Space Gamer No. 43.[3] Webster wrote that "In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats."[3]

Reviews

External links

Notes and References

  1. Web site: Hague. James. The Giant List of Classic Game Programmers.
  2. Web site: MUSE and ABM. Yesterbits. 28 November 2013 .
  3. Webster . Bruce F. . Bruce Webster . September 1981 . Capsule Reviews. The Space Gamer. Steve Jackson Games. 43. 34.
  4. Web site: Strategy and Tactics. Issue 58. strategyandtacticspress.com. 26 March 2023.