99 Levels to Hell explained

99 Levels to Hell
Developer:bom667
Publisher:Zaxis[1]
Platforms:Windows, OS X, Linux
Genre:Roguelike platform shooter
Modes:Single-player

99 Levels to Hell is a roguelike platform shooter by Danish developer bom667 and published by Zaxis. The game has 100 levels which are randomly generated, and they are divided into 10 sections of 10 levels each. Death in a section sends players back to the beginning of the section rather than the beginning of the entire game.[2] In the game, players assume the role of a wizard and start off with a shotgun until they can find better means such as laser weapons or magic.

Reception

James Cunningham of Hardcore Gamer rated the game 4 out of 5, saying, "99 Levels to Hell is a fun and bloody descent into the not-quite-bottomless depths, loaded with replayability and almost impossible to put down until the poor explorer has lost his last heart of health."[3]

Notes and References

  1. News: 99 Levels to Hell review. Christian. Donlan. Mar 7, 2013. Eurogamer. Sep 30, 2013.
  2. News: '99 Levels To Hell' Review – Blazing A Trail To The Abyss. Kim. Berkley. Mar 5, 2013. Sep 30, 2013. IndieGameMag. https://web.archive.org/web/20130921162825/http://www.indiegamemag.com/99-levels-to-hell-review/. September 21, 2013. dead.
  3. News: 99 Levels to Hell review. James. Cunningham. Feb 26, 2013. HardcoreGamer.com. Sep 30, 2013.