2D plus Delta explained

2D plus Delta should not be confused with 2D-plus-depth.

2D Plus Delta (also called 2D+Delta) is a method of encoding a 3D image and is listed as a part of MPEG2 and MPEG4 standards, specifically on the H.264 implementation of the Multiview Video Coding extension. This technology originally started as a proprietary method for Stereoscopic Video Coding and content deployment that utilizes the left or right channel as the 2D version and the optimized difference or disparity (Delta) between that image channel view and a second eye image view is injected into the video stream as user data, secondary stream, independent stream, enhancement layer or NALu for deployment. The Delta data can be either a spatial stereo disparity, temporal predictive, bidirectional, or optimized motion compensation.[1]

Overview

The technology was originally filed for world-wide intellectual property protection via WIPO in 2003. The patent statements were submitted to ISO in 2007, and listed as part of the MVC standard in 2008. The technology is now an open standard that is available for licensing and usage.

The MVC initiative was started in June 2006.

The resulting video stream has the following characteristics:

2D Plus Delta has been listed at ISO/ITU/IEC/MPEG2/MPEG4/MVC initiatives.

There are two ways for stereoscopic 3D deployment of content to the home (3D television):

  1. Frame compatible: Pixel subsampling like Side by Side, Checkerboard, Quincunx and Color shifting like Anaglyph
  2. Enhanced Video stream Coding: 2D+Delta/MVC and 2D plus depth

See also

References

  1. Method and device for delivering 3D content. EP. 2724541. 2017-11-29. Thomson Licensing DTV. Xu. Yan. Du. Lin. Song. Jianping.