1996 in machinima explained
The following is a list of notable machinima-related events in the year 1996. These include the release of id Software's first-person shooter computer game Quake. This game was used to create the first machinima works later that year.
Events
- May 31 – id Software released Quake.[1]
Notable machinima releases
References
- Web site: Heaslip. Stephen. November 1, 1996. Blue's Quake News October 26 – November 1, 1996. August 7, 2006. https://web.archive.org/web/20060814153830/http://www.bluesnews.com/archives/oct96-4.html. August 14, 2006 . live.
- Web site: Heaslip. Stephen. November 8, 1996. Blue's Quake News November 2–8, 1996. August 7, 2006.
- Web site: Heaslip. Stephen. December 6, 1996. Blue's Quake News November 30 – December 6, 1996. August 7, 2006.
- Web site: Heaslip. Stephen. December 13, 1996. Blue's Quake News December 7–13, 1996. September 1, 2006.
- Book: Marino, Paul. Paul Marino
. Paul Marino. 3D Game-Based Filmmaking: The Art of Machinima. 2004. Paraglyph Press. Scottsdale, Arizona. 1-932111-85-9. registration.
Notes and References
- Quake.
- Marino, 21.
- Heaslip, October 26 – November 1.
- Heaslip, November 2–8.
- Heaslip, November 30 – December 6.
- Heaslip, December 7–13.