1991 in video games explained
1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and , along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, , and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.
Top-rated games
Game of the Year awards
The following titles won Game of the Year awards for 1991.
Famitsu Platinum Hall of Fame
The following video game releases in 1991 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[7]
Financial performance
Highest-grossing arcade games
The year's highest-grossing game worldwide was Street Fighter II, which alone accounted for an estimated 60% of the global arcade game market, according to Coinslot magazine.[8] The following table lists the year's top-grossing arcade game in Japan, the United Kingdom, United States, and worldwide.
Japan
In Japan, the following titles were the top ten highest-grossing arcade games of 1991, according to the annual Gamest and Game Machine charts.
United States
In the United States, the following titles were the highest-grossing arcade video games of 1991.
Hong Kong and Australia
In Hong Kong and Australia, the following titles were the top-grossing arcade games on the monthly charts in 1991.
Best-selling home systems
Rank | System(s) | Manufacturer | Type | Generation | Sales |
---|
data-sort-type="number" | Japan | USA | data-sort-type="number" | Europe | Korea | Worldwide |
---|
1 | Game Boy | Nintendo | Handheld | 8-bit | 1,940,000[30] | 4,000,000[31] | 1,400,000[32] | | 7,340,000+ |
2 | Super NES | Nintendo | Console | 16-bit | 3,150,000 | 1,900,000+[33] | | | 5,050,000+ |
3 | NES / Famicom | Nintendo | Console | 8-bit | 1,240,000 | 2,100,000 | 500,000+[34] | 100,000[35] | 3,940,000+ |
4 | Mega Drive / Genesis | Sega | Console | 16-bit | 700,000 | 1,600,000+[36] | 815,000[37] | 51,000 | 3,166,000+ |
5 | IBM PC | IBM | Computer | 16-bit | | | | | 2,910,000[38] |
6 | Macintosh | Apple Inc. | Computer | 16-bit | | | | | 2,100,000[39] |
7 | Master System | Sega | Console | 8-bit | | < 50,000[40] | 1,745,000 | 160,000 | 1,905,000+ |
8 | NEC PC-88 / PC-98 | NEC | Computer | 8-bit / 16-bit | [41] [42] | | | | 1,720,000+ |
9 | Game Gear | Sega | Handheld | 8-bit | 400,000 | 600,000+[43] | 520,000 | | 1,520,000+ |
10 | Amiga | Commodore | Computer | 16-bit | | | | | 1,035,000 | |
Best-selling home video games
Sonic the Hedgehog was the best-selling home video game of 1991,[44] with copies sold worldwide during the year.[45]
Japan
In Japan, according to Famicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling 1991 releases, including later sales in 1992.[46]
The following titles were the best-selling home video games on the Famitsu charts in 1991. The charts were bi-weekly up until July 1991, when they switched to a weekly format.
United Kingdom
In the United Kingdom, the following titles were the best-selling home video games on the monthly Computer and Video Games (CVG) charts in 1991.
United States
In the United States, the following titles were the top three best-selling home video game releases of 1991.
The following titles were the best-selling home video games of each month in 1991.
Events
Notable releases
- January - The first two THQ releases came out in stores.
- February 14 – DMA Design releases Lemmings, a puzzle game that requires the player to lead a group of anthropomorphic lemmings through a dangerous environment to an escape portal.
- March – AOL, SSI, TSR and Stormfront Studios collaborate and launch Neverwinter Nights, credited as the first graphical MMORPG.
- March 7 – Capcom releases Street Fighter II for arcades.[86] [87] It becomes highly successful and is routinely listed as the grandfather of the fighting game genre. It is also credited with revitalizing the arcade game industry at the time,[88] and popularizing direct tournament-level competition between players.[89]
- May 6 – Sierra On-Line releases The Sierra Network, which is also credited as the first graphical MMORPG (due to its inclusion of The Shadow of Yserbius), TSN would later become its more memorable name, ImagiNation Network, after a total buyout from AT&T in 1994.
- June 23 – Sega releases Sonic the Hedgehog for the Sega Genesis which later becomes the pack-in game and defining title for the console. It introduces the eponymous character, who would go on to be Sega's mascot. Sega also releases a version of the game for the Master System and Game Gear.
- August 13 – Intelligent Systems releases SimCity for the Super Nintendo Entertainment System.
- August 23 – Nintendo releases Super Mario World and F-Zero along with the Super Nintendo Entertainment System in North America. Super Mario World was the original pack-in game for the SNES. The game introduces the Yoshi character to the Mario series.
- September – Namco releases Starblade for arcades, featuring one of the earliest instances of real-time 3D graphics in video games.
- September – Electronic Arts releases motorcycle racing combat game Road Rash for Sega Genesis, starting the series.
- October 14 - Nintendo releases Mario The Juggler, the final Game & Watch title.
- November – Nintendo releases for the Game Boy in North America.
- November – Delphine Software releases cinematic action-adventure game Another World for the Amiga, which uses polygons instead of sprites.
- November 21 – Nintendo releases for the Super Famicom in Japan.
- November 25 – SNK releases for the Neo Geo.
- December 1 – LucasArts releases for Amiga, MS-DOS, Macintosh, and FM Towns.
- December 4 – Konami releases Super Castlevania IV for SNES in North America.
- December 6 – Mega Man 4 is released in Japan.
- December 13 – Tecmo releases Tecmo Super Bowl for NES, the follow-up to 1989's Tecmo Bowl.
- December 16 – MicroProse releases Civilization. As of 2005, it is still Sid Meier's most successful game.
- Team17 release Alien Breed, the first of the series, for the Amiga.
Hardware
- July – Atari updates their Lynx handheld system with a smaller form-factor, better screen, and longer battery life.
- August 23 – Super Nintendo Entertainment System released in North America.
- December 1 – Sega releases the Mega-CD in Japan.
- September – S3 launches with the 86C911, often regarded as the first significant graphics accelerator chip for the Microsoft Windows platform.
Business
See also
Notes and References
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- Electronic Gaming Monthly's 1992 Video Game Buyer's Guide, pages 60-61
- Luvvies! Dahlings!. The One. May 1992. 44. 17. EMAP. 26 August 2015.
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- 第5回ゲーメスト大賞 . 5th Gamest Awards . . December 28, 1991 . 68 (February 1992) . 3–17 . ja. alternate url
- Web site: 週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧 . Weekly Famitsu Cross Review Platinum Hall of Fame Software List . https://web.archive.org/web/20081027205828/geimin.net/da/db/cross_review/index.php . Geimin . ja . dead . October 27, 2008 . 24 February 2021 .
- The making of Street Fighter 2 - a video game legend . . 17 June 1993 . 10 (July 1993) . 14-35 (18-21) .
- 第5回ゲーメスト大賞 〜 インカム部門ベスト10 . 5th Gamest Awards – Income Category: Best 10 . . December 28, 1991 . 68 (February 1992) . 3-17 (15) . ja. alternate url
- "Final Fight II" and "Final Lap 2" Top Videos: Video Games of The Year '91 . . 419 . . 1 February 1992 . 26 . ja .
- ACME '92: Play Meter and AAMA present annual awards . . April 1992 . 18 . 5 . 66, 68 .
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- The Bondeal Chart . RePlay . August 1991 . 16 . 11 . 96 .
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- Weekly Top 30 (10月18日) . . 1 November 1991 . 150 . 14–5 . ja.
- Weekly Top 30 (10月25日) . . 8 November 1991 . 151 . 14–7 . ja.
- Weekly Top 30 (11月1日) . . 15-22 November 1991 . 152–153 . 14 to 15 . ja.
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- Weekly Top 30 (12月20日) . . 3 January 1992 . 159 . 14–5 . ja.
- Weekly Top 30 (12月27日) . . 10 January 1992 . 160 . 14–5 . ja.
- CVG Charts . . 16 February 1991 . 112 (March 1991) . 59–62 .
- CVG Charts . . 16 March 1991 . 113 (April 1991) . 59–62 .
- CVG Charts . . 14 April 1991 . 114 (May 1991) . 63–6 .
- CVG Charts . . 11 May 1991 . 115 (June 1991) . 73–6 .
- CVG Charts . . 16 June 1991 . 116 (July 1991) . 71–4 .
- CVG Charts . . 15 July 1991 . 117 (August 1991) . 99–102 .
- CVG Charts . . 15 August 1991 . 118 (September 1991) . 99–102 .
- CVG Charts . . 15 September 1991 . 119 (October 1991) . 107–10 .
- CVG Charts . . 15 October 1991 . 120 (November 1991) . 107–10 .
- CVG Charts . . 15 November 1991 . 121 (December 1991) . 109–12 .
- CVG Charts . . 15 December 1991 . 122 (January 1992) . 87–9 .
- CVG Charts . . 15 January 1992 . 123 (February 1992) . 81–3 .
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