1973 in video games explained

1973 saw a substantial increase in the amount of video games created and distributed in multiple sectors. In coin-operated games, a craze for Pong-style games ignited the first fad for video games both in the United States and other countries such as Japan and the United Kingdom. Time-sharing networks saw greater proliferation of popular programs through type-in listings. The PLATO network played host to some of the earliest massively multiplayer games.

Events

Financial performance

United States

Arcade

Total Cabinet Unit Sales: 50,000-70,000 units.[7] [8]

Total Revenue (machine sales): $20 million-$77 million.

TitleArcade cabinet units (Estimates)ManufacturerDeveloperGenre
Paddle Battle17,000Allied Leisure IndustriesUniversal Research LaboratoriesSports
Pro Tennis7,000[9] Williams ElectronicsMagnetic Corporation of AmericaSports
Winner7,000[10] Midway ManufacturingAtari Inc.Sports
Tennis Tourney5,000Allied Leisure IndustriesUniversal Research LaboratoriesSports
Super Soccer5,000Allied Leisure IndustriesUniversal Research LaboratoriesSports
TV Ping Pong3,300[11] Ramtek CorporationRamtek CorporationSports
Gotcha3,000Atari Inc.Atari Inc.Maze
Asteroid2,000Midway ManufacturingAtari Inc.Racing
Hockey2,000Ramtek CorporationRamtek CorporationSports
Space Race1,500Atari Inc.Atari Inc.Racing
TV Tennis1,0005,000Chicago CoinChicago CoinSports
Volly1,000Ramtek CorporationRamtek CorporationSports
Olympic TV Hockey/Olympic TV Football7501,000Chicago CoinChicago CoinSports
Elimination!500Kee GamesAtari Inc.Sports
Pong Doubles500Atari Inc.Atari Inc.Sports
Home consoles

Total Revenue (retail): $4.6 million.[12]

Notable releases

Publications

Arcade

Mainframe

Console

Business

Notes

  1. 1973-04-07 . PONG Into National Distribution; Success for Atari, Inc. . Cash Box . 34 . 40 . 104.
  2. News: 1973-08-17 . Computer against computer in chess match . The Daily Herald . Section 2, 2.
  3. News: Kenny Jr. . Herbert . 1973-09-30 . Computer conquer space, but not Bobby Fischer . The Boston Globe . A-24.
  4. Book: Akagi . Masumi . Soreha "Pon" Kara Hajimatta - Ākēdo TV Gēmu no Naritachi . Amusement News Agency . 2005 . 978-4990251208 . 89 . ja:それは「ポン」から始まった-アーケードTVゲームの成り立ち . In the Beginning, There was "Pong" - The Origins of Arcade TV Games.
  5. Web site: shmuplations . 2021-12-29 . Kasco and the Electro-Mechanical Golden Age - shmuplations.com . 2024-07-21 . en-US.
  6. 1973-11-24 . Focus on MOA's 25th Anniversary Expo . Cash Box . 35 . 21 . 50-51.
  7. Cole . Bernard C. . 1974-06-27 . A whole new game . Electronics . 69-70.
  8. Book: The Coin Operated and Home Electronic Games Market . Frost & Sullivan Inc. . 1976 .
  9. Book: Baer . Ralph H. . Ralph H. Baer . Videogames: In the Beginning . 2005 . Rolenta Press . 978-0-9643848-1-1 .
  10. Jarrell . Timothy . November 1976 . Like Old Man River Midway Sales Go Rollin' Along . Play Meter . 2 . 12 . 50.
  11. News: Neven . John F. . 1977-07-11 . Notice of Motion . 22 March 2024 . Magnavox Company v. Chicago Dynamic Industries, et al. . US District Court for the Northern District of Illinois, Eastern Division.
  12. Book: The Electronic Games Market in the U.S. . 1983 . Frost & Sullivan Inc..
  13. 1974-05-13 . Magnavox will drop . Weekly Television Digest with Consumer Electronics . 14 . 19 . 9.
  14. Book: Baer . Ralph H. . Ralph H. Baer . Videogames: In the Beginning . 2005 . Rolenta Press . 978-0-9643848-1-1 .
  15. Book: Meades, Alan F. . Arcade Britannia: a social history of the British amusement arcade . 2022 . The MIT Press . 978-0-262-37235-0 . Game Histories / edited by Henry Lowood and Raiford Guins . Cambridge, Massachusetts.
  16. 1973-07-21 . Atari Bows 'SPACE RACE' . Cash Box . 35 . 3 . 39.
  17. 1973-09-29 . Atari Ships 'Pong Doubles' & 'Gotcha' . Cash Box . 35 . 13 . 54.
  18. Web site: Fries . Ed . 2016-05-25 . Fixing Color Gotcha . 2024-07-24 . en.
  19. 1973-12-08 . Nutting Industries Ships Color Tennis TV . Cash Box . 35 . 23 . 44.
  20. Web site: Willaert . "Critical Kate" . 2021-04-11 . Moonlander: One Giant Leap For Game Design . 2024-07-24 . A Critical Hit! . en-US.
  21. May 1973 . Lost in the Caves . People's Computer Company . 1 . 5 . 4.
  22. Web site: Daleske . John . PLATO Empire - Empire 1 . 2024-07-24 . www.daleske.com.
  23. Web site: Daleske . John . PLATO Empire - Empire 2 - Tactics . 2024-07-24 . www.daleske.com.
  24. Web site: Willaert . "Critical Kate" . 2020-02-09 . Box Art History #1: The First Video Games In Boxes Were For Magnavox's Odyssey . 2024-07-24 . A Critical Hit! . en-US.
  25. Web site: Corporate Info / Corporate History . Konami . February 15, 2006 . https://web.archive.org/web/20060210122851/http://www.konami.co.jp/en/corporate/data/index.html . February 10, 2006 . dead .
  26. Book: Carlston, Douglas G. . Software people: an insider's look at the personal computer software industry . 1985 . Computer Book Division, Simon & Schuster . 978-0-671-50971-2 . New York.
  27. Web site: Corporate Info. / History . https://web.archive.org/web/20051124135835/http://www.hudson.co.jp/corp/eng/coinfo/history.html . November 24, 2005 . February 15, 2006 . Hudson.
  28. Book: Goldberg, Marty . Atari Inc.: Business is Fun . Vendel . Curt . Syzygy Press . 2012 . 978-0985597405.
  29. Book: Smith, Alexander . They create worlds: the story of the people and companies that shaped the video game industry . 2020 . CRC Press, Taylor & Francis Group . 978-0-429-42364-2 . Boca Raton.
  30. News: Eglin . Roger . 1977-06-26 . Big shots with a small screen . Sunday Times . 63.

See also