Type: | Private |
17-Bit | |
Industry: | Video games |
Founder: | Jake Kazdal |
Location: | Nakagyo, Kyoto, Japan Seattle, United States |
Key People: | Jake Kazdal (CEO) |
17-Bit is an independent video game developer. The company was founded as Haunted Temple Studios in 2009 by Jake Kazdal, formerly an artist with Sega, to make games with a 16-bit era aesthetic. The name changed to 17-Bit in May 2012 with a logo designed by Cory Schmitz.[1] Gamasutra described the team, based in both Kyoto and Seattle,[2] as an example of successful indie cross-platform development for its work on Skulls of the Shogun.[3] GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z: The Dimensional.[4] [5]
Year | Game | Platform(s) | |
---|---|---|---|
2013 | Skulls of the Shogun | Microsoft Windows, Windows Phone, Xbox 360, iOS, Android, Linux, OS X, Ouya, PlayStation 4, Nintendo Switch | |
2015 | PlayStation 4, Microsoft Windows, macOS, Linux, Nintendo Switch | ||
2021 | Song in the Smoke | PlayStation 5, PlayStation 4, Microsoft Windows, Oculus Quest |