128 (number) explained
Number: | 128 |
Divisor: | 1, 2, 4, 8, 16, 32, 64, 128 |
128 (one hundred [and] twenty-eight) is the natural number following 127 and preceding 129.
In mathematics
128 is the seventh power of 2. It is the largest number which cannot be expressed as the sum of any number of distinct squares.[1] However, it is divisible by the total number of its divisors, making it a refactorable number.[2]
The sum of Euler's totient function φ over the first twenty integers is 128.[3]
128 can be expressed by a combination of its digits with mathematical operators, thus 128 28 − 1, making it a Friedman number in base 10.[4]
A hepteract has 128 vertices.
128 is the only 3-digit number that is a 7th power (27).
In bar codes
- Code 128 is a Uniform Symbology Specification (USS Code 128) alphanumeric bar code that encodes text, numbers, numerous functions, and designed to encode all 128 ASCII characters (ASCII 0 to ASCII 127), as used in the shipping industry.
- Subdivisions include:
In computing
- 128-bit key size encryption for secure communications over the Internet
- IPv6 uses 128-bit (16-byte) addresses
- Any bit with a binary prefix is 128 bytes of a lesser binary prefix value, such as 1 gibibit is 128 mebibytes
- 128-bit integers, memory addresses, or other data units are those that are at most 128 bits 16 octets wide
- Seven-segment displays have 128 possible states.
- ASCII includes definitions for 128 characters (33 non-printing characters, mostly obsolete control characters that affect how text is processed, and 94 printable)
- A 128-bit integer can represent up to 3.40282366...e+38 values (2128 340,282,366,920,938,463,463,374,607,431,768,211,456).
- CAST-128 is a block cipher used in a number of products, notably as the default cipher in some versions of GPG and PGP.
- Graphics cards have a 128-bit, 256-bit, or 512-bit data bus to memory.
- Atari 2600 consoles have 128 bytes of memory
- Sony's PlayStation 2 Emotion Engine CPU has two 128-bit vector units
- Macintosh 128K, the original Apple Macintosh personal computer released in 1984
- Laser 128, an Apple II clone released in 1984
- Commodore 128, a home/personal computer which had a 128 KB of memory released in 1985
- Enterprise 128 Zilog Z80, a home computer released in 1985
- Jane 128, a GUI-based integrated software package for the Commodore 128 personal computer released in 1985
- RIVA 128 (Real-time Interactive Video and Animation accelerator), one of the first consumer graphics chips to integrate 3D and video acceleration in 1997
- Super Mario 128, a cancelled Nintendo game, though many elements were included in Super Mario Galaxy and Pikmin
In the military
- , a United States Navy Mission Buenaventura-class fleet oilers during World War II
- , a United States Navy during World War II
- , a United States Navy
- , a United States Navy during World War II
- , a United States Navy which removed naval mines laid in the water
In transportation
In other fields
One hundred [and] twenty-eight is also:
See also
References
External links
Notes and References
- [OEIS:A001422]
- [OEIS:A033950]
- [OEIS:A002088]
- [OEIS:A036057]